- Joined
- Sep 2, 2013
- Messages
- 5,368
- Reaction score
- 14,537
- Points
- 113
- Age
- 43
- Location
- Los Angeles, CA
- Website
- www.labzerogames.com
- Steam
- labzero_mike
- PSN
- MikeZWasTaken
If that's easy, I can totally still do it.
If that's easy, I can totally still do it.
Not hit her. The diamond just passed right through her without doing anything.
I was gonna recommend against this since Madcatz SE sticks (all 3 of them in the world or whatever) don't allow you to hold Select, but I realized while typing this post that it's a moot point for the purposes of this particular line of thought.
You can hold a button for any character with multiple win poses.
WHAT?!! I NEVER KNEW THAT!! How did i not know that?? & I've been here since beta...
These items really should be stated somewhere in the game visibly in some way:
- Aside from updates I stalk, there's no indication people can switch teams via mp+mk/hp+hk (or is this in training mode and i missed it?)
- Might have missed it but I never knew Eliza could manually switch win poses manually (from Shoryuken Wiki...only looked for color references)
- Holding Left or right when restarting practice mode I never knew until a week or so ago (So helpful!!)
- Theres google...but perhaps a training tutorial on training mode/hit-boxes/etc?
- The "new" dynamics of holding P Buttons w/Val's level 3 super. In updates, but in game?
Essentially implicit game features that people wouldn't know upon newly heading into the game that the community might not know
I mean LabZero is pretty swamped with 2nd Encore PS4 stuff.@render Ah i see. Well I suppose that's cool. Perhaps I can put together a video or thread chronicling these implicit features in the future for the beginners section. I'll probably ask for some of you guys' help on it :)
I actually thought about requesting that from you :^)
These items really should be stated somewhere in the game visibly in some way:
- Aside from updates I stalk, there's no indication people can switch teams via mp+mk/hp+hk (or is this in training mode and i missed it?)
- Might have missed it but I never knew Eliza could manually switch win poses manually (from Shoryuken Wiki...only looked for color references)
- Holding Left or right when restarting practice mode I never knew until a week or so ago (So helpful!!)
- Theres google...but perhaps a training tutorial on training mode/hit-boxes/etc?
- The "new" dynamics of holding P Buttons w/Val's level 3 super. In updates, but in game?
Essentially implicit game features that people wouldn't know upon newly heading into the game that the community might not know
Which would be easy enough for the community to put together.
ehehehehehehee....yeah I'll fix that.
Nope. It was left out because it is extremely difficult to sync, which is why other games also don't let you do that online. :^)
@render so are these AIs not getting any changes? Cause they still don't ever guard during resets.
Not even basic issues like Painwheel flying at the top of the screen the whole match or just not making them be more competent?
I guess I could have phrased that better, I wasn't suggesting that fixing that particular issue is easy, I know you guys are working hard and have very little time left, I just meant it was a more of an issue that the AI doesn't fight at all than the AI not escaping resets.
Sounds are not synced online.Oh, I don't know if this has just been 2 long standing sets of coincidence or what but whenever playing online that someone mentioned whatever move lines, win lines, etc. were used they were always the same ones I heard but with the voice packs this is not the case in fact every time it's a move with 2 lines they always hear the line I didn't get. I realize this isn't important and might not even be a real bug, but thought I'd mention it.