I myself don't notice the dj change one bit. Which makes me inclined to keep it.
(Hilary hates it, sold!)
Though there was also a "doublejump puts you in CH so you can't tech airthrows" rather than locking assist calls thing I was gonna test. But been too busy.
(Hilary hates it, sold!)
Though there was also a "doublejump puts you in CH so you can't tech airthrows" rather than locking assist calls thing I was gonna test. But been too busy.
Kanchou becomes more useful as a tool, I'm fine with it.
They are scaled, unless you found a bug. Vid?
She can't block during it or go backward.
After being reset in the air you're in superjump mode so you aren't able to call assists at all.