Don't see the issue why you can't have both a good single player experience like story mode (You know something that would make you feel like you got more bang with your buck instead of settling for the bare bones consisting of Arcade, Versus, and Training.) for the casual crowd (You know..the majority of your consumers) AND a solid fighting game for the more competitive players (The people who will stick with the game after time passed).
If you don't like cutscenes, pauses, etc then the arcade/versus mode would skip all that and you can head straight to the fight. The story mode is to make the player feel the character they main is something more then a glorified hit box by giving them a personality/backstory and how they have any relevance meeting/fighting the other characters on the roster..
Its 2013 Capcom needs to wake up (Well seemed like they finally did back in April) and smell the coffee since other fighters like every recent Arc Sys game, MK9/Injustice, KoF XIII, etc (I.E there competitors) are expanding their single player experience while arguable still being decent fighters in the end.