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The Overwatch Thread

I want to play supports like Mercy or Zenyatta but because being a pub player no one EVER seems to want to play support for some strange reason. I really do, but as a pub player if my team is crap I can't do much. Oh the struggles. :(

Zenyatta does crazy damage, though. I've gotten gold medal on damage with him several times, and once got a POTG.

Just don't get hit
 
Doesn't Zenyatta die super easy from a Widowmaker? They should make all his health armor and shield so he can at least survive one shot tbh. I mean he IS a robot so you know.

Edit: I mean he's the one support character with no movement bonus it feels kinda unfair hmm
 
Doesn't Zenyatta die super easy from a Widowmaker? They should make all his health armor and shield so he can at least survive one shot tbh. I mean he IS a robot so you know.

Edit: I mean he's the one support character with no movement bonus it feels kinda unfair hmm
again I like to think Zen as a second line supporter where he stay farther back and along side a tank. His orbs don't have any damage fall off and they do fly straight so he can pick off people from a good distance. His support orbs also have good range and if he stays in eye line of someone he's healing then the orb will stick onto them longer. Throwing a discord orb on any foolhearty opponents who somehow jump past the first line off attackers will be eating double damage so that the second line doesn't have to waste time trying to take down the threat.

His health is squishy because he shouldn't be in the front lines and that if there is some trouble he can fall back a little and wait to have his shields recharge/ pick up a small med-kit if need be. Other people should be looking to him for heals if there is no med-kits available and if the mercy is busy supporting a front line tank.

Edit: also this double line of attacks prevents trickle in events where a majority of the team jumps forward only to get killed or scattered. By moving forward with teams of 3 it makes for a much stronger advance.

So like front line would be Mercy [A MUST HAVE], Tracer [ If you want to push an objective ], D.Va [ Very good Tank and can wipe people out at close range plus her ult.].

Solider 76 can play on either the front line or the secondary line. McCree and Genji same deal.

Second Line would have, Lucio [ Help with AoE heals/ speed boosts to push second line into where the first would be ], Zen [ Slightly more selective with heals but helps with clean up very well. ], Zarya [ She's both a Tank and Support so this is very handy, not to mention her power boost thanks to her shields. ], Reinhardt [ if Zarya isn't your cup of tea then Rein's got your back. ].

You can have Phara, Junk Rat, or Reaper on Second line but it's only for selective situations where the opposing team is holed up behind a choke point so the need to either spam or simply get behind is important for this.
 
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It doesn't matter to a sniper whether you are backline or frontline they can still shoot you if you are in sight. Zenyatta is obviously a more offensive support character so he needs to be in sight to fight. However his orb of discord and orb of harmony allows him to be useful and not be in sight and his right click lets him charge orbs so thats great with ducking in and out. He is not a soldier 76 that would be fine standing out in the open for too long.

I want to note that Zenyatta is very powerful. He can have all his abilities being used at once except his ult. His orb of discord makes enemies take 50% more damage effectively reducing their hp by 33%. Putting everyone with 200 hp into widowmaker 1 hit ko range. He can fight at mid range quite well.
 
Doesn't Zenyatta die super easy from a Widowmaker?
so do SEVERAL other heroes in the game.

they can also survive super easy if the Widowmaker is bad.
 
Only 2 days and i'm like
oPq8J.jpg
 
They confirmed that (For now), all future map and new hero releases will be for free.
No expacs/paywalls yet, they're very closely monitoring what would be healthy for the game.
They're already planning a few new heroes, and you can see some easter eggs/references to them.
The most noticeable being Sombra and Doomfist
 
They confirmed that (For now), all future map and new hero releases will be for free.
No expacs/paywalls yet, they're very closely monitoring what would be healthy for the game.
They're already planning a few new heroes, and you can see some easter eggs/references to them.
The most noticeable being Sombra and Doomfist
aw fuck yeh... this might turn around my decision on getting the game.
 
We're also getting a new Animated Short next week, "Dragons" Focusing on Genji and Hanzo.
And presumably one last one focusing on Soldier 76 and Reaper because it was in the Overwatch Coke ad.
 
Only 2 days and i'm like
oPq8J.jpg
Hafta admit that the only thing preventing her to become a waifu is the whole "save the planet" stuff
 
Hafta admit that the only thing preventing her to become a waifu is the whole "save the planet" stuff
well, from what I've seen, she's more of a planeteer than an annoying activist.
 
well, from what I've seen, she's more of a planeteer than an annoying activist.

At least she's not the Ma-Ti of Planeteers.
 
At least she's not the Ma-Ti of Planeteers.
well, depending on what Heart actually is with which fan theory you hold true, Ma-Ti could probably be one of the best or the worst of the planeteers.
 
well, depending on what Heart actually is with which fan theory you hold true, Ma-Ti could probably be one of the best or the worst of the planeteers.

Don't really go by fan fics on anything. I just go by the story of the character from the show itself. And heart is pretty much useless on the show.

I can only see it being useful if Ma-Ti was a therapist or counselor.
 
No expacs/paywalls yet, they're very closely monitoring what would be healthy for the game.
They're already planning a few new heroes, and you can see some easter eggs/references to them.
The most noticeable being Sombra and Doomfist
A small part of me wants a Doomfist that was the kid in the cinematic trailer.
 
I want the hoodie kid to become a playable character.

Don't really go by fan fics on anything. I just go by the story of the character from the show itself. And heart is pretty much useless on the show.

I can only see it being useful if Ma-Ti was a therapist or counselor.
its really more speculation.

like, one of them is the heart ring actually allows Ma-Ti access to the ether, which would be pretty hype.
 
Tbh I wanna JJBA themed character who uses a stand lmao, stop time for ultimate and throw knives, bam.
 
I think that like.
The next Doomfist will be someone from Numbani, you can see posters showing the past two Doom Fists, both were from Numbani.
One is "The Savior", who is clearly someone who saved the city
The second is "The Scourge" who was probably someone who used the Doomfist for evil.
And there is a third labelled "The Successor"
So they're clearly hoping to find someone who can harness the Doomfist's power.

I don't think it'll be the kid from the Cinematic, though.
As pointed out in a video, while he COULD use it, it was only good for one punch before it overloaded and deactivate itself. He's probably too young to properly use it.
 
I missed the open beta. Oh well can't be helped. Thanks for ruining the good computer with Windows 10 mom... Personally, I probably would have tried to play as everyone. But I probably would have D. Va or Soldier: 76. Maybe Zarya.

Also not gonna lie, when I saw the first trailer I thought Tracer was a guy.
 
So being in withdrawal and watching Overwatch vids, I just found out that junkrat's RIP tire can climb walls if you jump at them and hold spacebar. This changes everything and scares me.
 
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What would be the input for that on a controller?
 
So being in withdrawal and watching Overwatch vids, I just found out that junkrat's RIP tire can climb walls if you jump at them and hold spacebar. This changes everything and scares me.
That's how you do it? I Thought it did it automatically
 
So you're telling me I can use his ult behind a wall and just shoot it up that wall? That changes everything.
 
now if only turrets would stop auto-targeting the tire.
because being able to kill the tire is fine. that's perfectly fair.
but something auto-targeting the tire and therefore wasting your ult is bullshit.
 
So you're telling me I can use his ult behind a wall and just shoot it up that wall? That changes everything.
it has the same limiting factors of Hanzo's or Genji's wall climb ability. so if they can't climb the wall then neither will the tire.

Edit: this is why i like Junk Rat as both Offense and Defense.
 
now if only turrets would stop auto-targeting the tire.
because being able to kill the tire is fine. that's perfectly fair.
but something auto-targeting the tire and therefore wasting your ult is bullshit.

You're Junkrat. Just blow up the turret.
 
You're Junkrat. Just blow up the turret.
OH! WELL! I didn't think about that! lemme just get to the turret and oh wait, there's 4 people there.
and now I'm dead. wish I coulda used a tire to kill them but apparently making turrets kill a 100 hp tire is perfectly reasonable, so I couldn't.

Oh well!
 
OH! WELL! I didn't think about that! lemme just get to the turret and oh wait, there's 4 people there.
and now I'm dead. wish I coulda used a tire to kill them but apparently making turrets kill a 100 hp tire is perfectly reasonable, so I couldn't.

Oh well!

Why are you pushing into a location where 2/3rds of the enemy team are, and when they have nothing better to do than wait around and do nothing? Junkrat isn't a front-liner, that's no how he's set up. Also, grenades ricochet hard, you don't need to leave cover to blow it up. Not that it really matters, because you've apparently reached frontlines while the rest of your team is at spawn, and in that situation you'd be hosed no matter what the turret was aiming at.
 
no, I'm just saying, it's not fair that my ultimate is killed by basically something that should be running on a less good aimbot.

turrets should go after players, not their attacks.

Why are you pushing into a location where 2/3rds of the enemy team are, and when they have nothing better to do than wait around and do nothing? Junkrat isn't a front-liner, that's no how he's set up. Also, grenades ricochet hard, you don't need to leave cover to blow it up. Not that it really matters, because you've apparently reached frontlines while the rest of your team is at spawn, and in that situation you'd be hosed no matter what the turret was aiming at.
also because I'm trying to get rid of a fucking turret! it doesn't happen often, but it's be the same as if Genji's bullet reflect could just make all of Pharah's ulti go right back to her.

being able to stop an ulti by your own ammunition is fine, but if I get my tire to go over a wall and suddenly there's three Symetra turrets waiting on the other side, it's bullshit because I just wasted my ult.

like on the mexico map, you have have a turret in the open or on the walls. it's also especially not fair since it gives another weakness to Junkrat's ulti combined with the fact that it's incredibly audible.

also, this game doesn't really rely on a line system. anyone can go anywhere so long as they're good. like, the fact Reaper's entire kit is for infiltration of the enemy group shows that.
 
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also because I'm trying to get rid of a fucking turret! it doesn't happen often, but it's be the same as if Genji's bullet reflect could just make all of Pharah's ulti go right back to her.

being able to stop an ulti by your own ammunition is fine, but if I get my tire to go over a wall and suddenly there's three Symetra turrets waiting on the other side, it's bullshit because I just wasted my ult.

like on the mexico map, you have have a turret in the open or on the walls. it's also especially not fair since it gives another weakness to Junkrat's ulti combined with the fact that it's incredibly audible.

also, this game doesn't really rely on a line system. anyone can go anywhere so long as they're good. like, the fact Reaper's entire kit is for infiltration of the enemy group shows that.

Unless they're Ult-Powered, turrets do pretty bad DPS. Enough that, as Junkrat, you can poke out of the corner and just lob a few grenades at it. Assuming, of course, that you're on your own. If you're team is with you, then hide behind your tank. That's literally what they're there for. Junkrat's Ult is really good, but if you send it down a hallway with a turret, yeah it's gonna get shot up. The tire can climb walls, I'm pretty sure that there is no choke point in the game that it can't circumvent. Also, this game absolutely works line-based. Your front line is tanks, who absorb damage, followed by you're main damage dealers, followed by healers followed by defense, and then there are characters who flank the enemies team, like Reaper and Tracer. You invalidated your own argument; if the game wasn't line-based, then Reaper's ability to get behind the enemy lines would be worthless.
 
okay, let me tell you how you the struggle junk rat ult:

you go very far away, so that the enemy team can't pop around a corner and merc you while your tire is out.
you can't see what the fuck is being put down as you are getting the damn tire around the corner.
your tire has immensely low health.
so low, that even 1 symetra turret can kill it before you realize where it is to avoid it.
so low that a torbjorn turret can pretty much hit it a couple times and not even give you a chance to hit anyone with it because a stray bullet took out the remaining health.
it's next to impossible to keep track of all of Symetra's turrets because she has six and can re-arrange them anytime she wants.
Torbjorn's is easier to remember where it is, but it has more damage output.

I got nothing against say, Bastion as a turret taking it out.
because Bastion doesn't have auto aim and fire.
Bastion has a player behind it.

my problem doesn't happen that often, but its the only one that can be countered by auto-aim. it's not a big deal, it's just something that makes Junkrat's ulti something harder to manage than others.

if the game wasn't line-based, then Reaper's ability to get behind the enemy lines would be worthless.
I never said anything about enemy lines.
by your argument, Reaper shouldn't be far enough to infiltrate because the tanks have to be in front of him. no tank can match Genji and hanzo's mobility, so that's debunked too.
the closest is D.Va but she doesn't passively do that.

like, the game's entire mechanics rely on team comp. you can have a Junkrat on the front line and kill everyone on the enemy team if they're good enough.

like, there are methods you can do, but if you rely solely on those methods of this goes here, that goes there, you're gonna be predictable and get caught out super hard because you're predictable.
 
how to play McCree
Pocket sand > Fan
Against Tanks
Pocket sand > Fan > Roll > Fan