Rachel Phoenix
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My eyes are bleeding right now...
Its probobly inspired by that one time Mike took acid...
That must have been what Mike Z meant by "obvious!"
It seems that way, but I got a small hope (which exists based on no actual evidence) that maybe they'll bump it up to 24 total for everyone.
Switch it around and you get 42.
I knew you would say that. Why you dropped Double Rainbow Double, why.
It's sprung to my mind a couple times. But what color is Voldo? It changes in every game.
So, about the changes to Peacock's palette. She has the Kuribo Shoe and Bullet Bills, Tommy seems to be a Thwomp, her teeth are white like the Chain Chomp's, her grab appears colored similar to the Snag Bag, George Car seems to mimic Daisy's vehicle in Mario Kart, her beam and Argus Eyes are green (Daisy stuff usually has green somewhere). Couldn't find any other references. The Bob-ombs are pink-ish, which is weird. I know there are pink bob-ombs, but when I think Bob-omb I usually think the other ones, like black-ish/purple-ish/blue-ish.Her ribbon could've passed off as Daisy's brooch instead of being solid orange.
George and Lenny could've been Bob-ombs.
Kuribo's shoe could've been colored like a Kuribo's shoe
and so forth...
So, about the changes to Peacock's palette. She has the Kuribo Shoe and Bullet Bills, Tommy seems to be a Thwomp, her teeth are white like the Chain Chomp's, her grab appears colored similar to the Snag Bag, George Car seems to mimic Daisy's vehicle in Mario Kart, her beam and Argus Eyes are green (Daisy stuff usually has green somewhere). Couldn't find any other references. The Bob-ombs are pink-ish, which is weird. I know there are pink bob-ombs, but when I think Bob-omb I usually think the other ones, like black-ish/purple-ish/blue-ish.
Yo. Peacock is a lot less separate than you think, colors for a bunch of things overlap. Like all her metal in everything is the same color, including her whistle, and Avery's clothes are the same color as Peacock's. None of that stuff CAN be separate. At this point everything is a reference (Andy is a Bullet Bill, Tommy is a Thwomp, etc) without making it so that one reference makes the rest of the things that use that color look weird.
Yo. Peacock is a lot less separate than you think, colors for a bunch of things overlap. Like all her metal in everything is the same color, including her whistle, and Avery's clothes are the same color as Peacock's. None of that stuff CAN be separate. At this point everything is a reference (Andy is a Bullet Bill, Tommy is a Thwomp, etc) without making it so that one reference makes the rest of the things that use that color look weird.
I agree with the white clouds, but it's up to Brian if making all her dust white is weird. So y'know, quit while you're ahead. :^)
Oh, and her bombs are pink because actual flat black Bob-ombs are impossible to see on some stages. There are also gameplay considerations, which trump everything else.
Yep. When possible we try to avoid important things having the possibility of being the same color for multiple palettes.
Does this save memory? Are the colors picked from somewhere in RAM? (if colors even work like that)
Extremely painful, actually. That's not at all easy.
It's mostly to save time, because metal-is-metal-is-metal eliminates lots of cleanup errors where THIS metal isn't THAT metal but they're both the same color in-game so it's hard to catch wrong colors until we have a palette where they aren't the same. Many more of those errors happened on characters, like Eliza or Fortune, who have a bunch of different areas that are usually the same color but are different source colors so they can be different colors in-game. Memory is the same whether the character has 10 colors or 250.
I would say the same. But the monitor for my laptop recently broke. Like, the same day this was announced. R.I.P. Me.