I know, I'm saying it's stuff you'd never expect anyone to be able to pull off given how difficult it is to work with. The PMDT has created plenty of things once thought impossible.
Anyway, spent a while playing with the leaked build, and wow. Really cool stuff that's tragic it'll never see completion.
Knuckles is amazingly fun, not only does he have the glide but he can also climb walls (kinda getting into some dangerous 3.02 Project Recovery territory here though...), and the dsmash is damn cool. He seems polished enough to have been released, only thing he's missing is a Final Smash.
Lyn's mostly done but has a few troublesome bugs. Trying to load any of her alt palettes will crash (someone said they managed to put together a fix for this though), and her down-B looks like it's supposed to be another Counter but it doesn't do anything. I'm not sure if side-B is working as intended or not, it's a command dash that looks like you're supposed to be able to attack with it but as far as I can tell you can't. I'm not the biggest fan of more swords, but the speed at which she can keep throwing out hitboxes is kinda fun, and the animations are really good. I like her uptilt, which has additional hits if you press the button again.
Isaac is very unfinished, some of his moves are still Toon Link's (kind of hilarious to see him plucking bombs), and he's very buggy, sometimes warping around randomly. But he's got some pretty cool concepts that are by far the most interesting in here. Many of his normals have him both swing his sword and make vines and stuff pop up for an extra ranged hitbox. His side-B is a shrunk down version of his Assist Trophy's Move Psynergy, which is pretty cool to play with as a harassment or edgeguarding tool. But what's most interesting of all is his grab: instead of grabbing right in front of him, he holds out his hand and a spark appears about two character lengths away from him, and that's where the grab hitbox is. It's not like ranged tether grabs though, it'll just whiff if you're any closer than that, and when it connects instead of bringing them in he'll just hold the opponent there at a distance like he's Force Choking them or something. Release points seem to be a bit inconsistent when you throw them though, dthrow tends to teleport, but again the animations just look awesome. He'd be such a blast to play if he was fixed up, imagine trying to chaingrab with this.
Turns out Sami is not in the leaked build, though some footage of her did get leaked. There's not much to see though, pretty much just a model over Snake with little to no PSA work done yet. It's a nice model though I guess.
That beautiful new ZSS remodel they recently teased is also missing from this leaked build, sadly. Looks like we'll be stuck with the Brawl boobsocks model for good.
But at least we did get Headband Puff. Oh how I've missed you and your glorious physics. <3