- Joined
- May 25, 2015
- Messages
- 20
- Reaction score
- 17
- Points
- 3
- Age
- 31
- Steam
- h@pp`/
- PSN
- CullenAhab
- XBL
- Realitah
Keeping various thoughts together as I use SG as a shot of adrenaline to help me study and work for later in the day. I'm somewhat newish to fighting games; I tried getting into them with Marvel vs Capcom 3 and boy was a bad choice to start learning fighting games. The main take away from MvC3 was quarter circle forward and dragon punch inputs. I went through the tutorial on Skullgirls and well it's clear that learning fighting games is a process. I've learned some things from watching various matches and I'll at least note them in sections for future me to read; questions are after that.
I'm going to learn painwheel for completely irrational reasons in that IfuckinglovethischaractersomuchandIwanttohitpeoplelikeagarbagetruckat80mph. I'm finding out what players have been saying in that she's technical (dashing and flight combos) but damn it this is the character that made me want to play this game! I don't know who to branch off after that but that's thinking to far in advance.
1. Don't watch both characters on screen, watch your opponent. You know where you are so figure out where your opponent will be.
2. For now, do the challenge mode combos (right ways and left ways) and test them. I'll probably panic flail like usual but that takes experience to get over, but first the basics
3. Apparently you need to be careful which buttons you press for your dash inputs depending what move you want to execute afterwards.
4. Play the ai on normal and rise up from there
5. Painwheels air Bauer Reaper Medium used on the opponent in the corner makes them slide so you can attack them (test if this involves otg)
couple questions
1. What's an otg? I know it stands for "off the ground" but for the life of me I don't understand! Is it where a character bounces off the ground while still very vulnerable? The phrase "oh he already used the otg" still confuses me.
2. How bad is it to use wifi for online matches even if ggpo is 0? using wifi at all is bad for games but this is my situation
June 27th
3. how do other pad players hold their controller? I'm doing a claw grip but my finger on the HK trigger waggles off when I'm excited and my thumb on the D-pad flubs inputs. (practice on I guess [take what 3 weeks to fully adjust?]
I'm going to learn painwheel for completely irrational reasons in that IfuckinglovethischaractersomuchandIwanttohitpeoplelikeagarbagetruckat80mph. I'm finding out what players have been saying in that she's technical (dashing and flight combos) but damn it this is the character that made me want to play this game! I don't know who to branch off after that but that's thinking to far in advance.
1. Don't watch both characters on screen, watch your opponent. You know where you are so figure out where your opponent will be.
2. For now, do the challenge mode combos (right ways and left ways) and test them. I'll probably panic flail like usual but that takes experience to get over, but first the basics
3. Apparently you need to be careful which buttons you press for your dash inputs depending what move you want to execute afterwards.
4. Play the ai on normal and rise up from there
5. Painwheels air Bauer Reaper Medium used on the opponent in the corner makes them slide so you can attack them (test if this involves otg)
couple questions
1. What's an otg? I know it stands for "off the ground" but for the life of me I don't understand! Is it where a character bounces off the ground while still very vulnerable? The phrase "oh he already used the otg" still confuses me.
2. How bad is it to use wifi for online matches even if ggpo is 0? using wifi at all is bad for games but this is my situation
June 27th
3. how do other pad players hold their controller? I'm doing a claw grip but my finger on the HK trigger waggles off when I'm excited and my thumb on the D-pad flubs inputs. (practice on I guess [take what 3 weeks to fully adjust?]
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