Been playing the new patch for a while and I have to say, I love it. Umbrella's glaring weaknesses have been pretty much snuffed out and so far she doesn't seem to overpowered by any of the changes. She is no longer forced to approach thanks to the L bubble change to build hunger instead of go even and now that she can use special moves in starving she doesn't feel like the worst character in the game during that state. Having access to 2 bubbles at once makes her a threat at range and due to their weird angles they can be used to close in on zoners as well. Overall she feels like a real character now in all game states not just when you are hitting them and that's a good place to be.
Now for my thoughts on some of the things I have heard are too strong.
H bubble passing though other projectiles:
imo this should stay as is. Its a very powerful tool that basically says you have to deal with this if you're in range of the bubble but that being said the range isn't that far and is moves very slow giving you plenty of time to deal with it. I feel like there hasn't been a scenario presented where it truly feels like to much and it should remain this way until something presents itself.
Combo damage is really high:
From all of my combo testing I can say for sure this character has some of the highest damage in the game. Any time she can get full hits of salt grinder her damage skyrockets to well over 8k on her own. This allows her to get easy 2 touch kills on dhc in similar to Annie and Painwheel. Even when she cant get full hits of salt grinder she still has average to above average damage depending on how much hunger meter she is at. So far she doesn't do anything too crazy like 1 touch for 2 bars but its definitely something to keep in mind. I will try my best to find anything broken about her damage before release as I don't think anything needs to be changed yet but you never know with a character that has this much combo poetical.
To close this out I just want to say if this was the last patch before she released I would be happy with what she can and cant do as I feel she is in a really good spot right now.
Now for my thoughts on some of the things I have heard are too strong.
H bubble passing though other projectiles:
imo this should stay as is. Its a very powerful tool that basically says you have to deal with this if you're in range of the bubble but that being said the range isn't that far and is moves very slow giving you plenty of time to deal with it. I feel like there hasn't been a scenario presented where it truly feels like to much and it should remain this way until something presents itself.
Combo damage is really high:
From all of my combo testing I can say for sure this character has some of the highest damage in the game. Any time she can get full hits of salt grinder her damage skyrockets to well over 8k on her own. This allows her to get easy 2 touch kills on dhc in similar to Annie and Painwheel. Even when she cant get full hits of salt grinder she still has average to above average damage depending on how much hunger meter she is at. So far she doesn't do anything too crazy like 1 touch for 2 bars but its definitely something to keep in mind. I will try my best to find anything broken about her damage before release as I don't think anything needs to be changed yet but you never know with a character that has this much combo poetical.
To close this out I just want to say if this was the last patch before she released I would be happy with what she can and cant do as I feel she is in a really good spot right now.