(ty for the thumbnail YT!)
So yeah, the topic is inconsistencies in bella vs brella MU.
Here's a quick made video of most common ones I've found. Some footage sometimes overlap so I'll provide a bit of commentary in order:
1) First one is crLP whiffing on Brella otg; happens mostly in the corner, seen some instances of whiffing otg crLP crMP midscreen (couldnt replicate on camera, sorry). The temporary solution is to delay crLP just a tiny bit.
2) This one is two in one problem, or even three - depends on how you route the crLK crMK rs part. So, what I've noticed is that in the corner doing otg crLK crMK rs airthrow mixup puts umbrella out of the corner. While it adds up to the mix by providing sideswitch its something I wouldnt like when it happens not on my accord. You could try and alter the timing of actual airthrow but we'll come to that later. After that there's some trouble of actually picking up Umbrella from the ground - as you see sLK crMK whiffs. crLK crMK also likes to whiff unless you're very concsious about it and input with no delay. crLP crMK works fine but I've used other chains because I know its the way how some players confirm the airthrow.
3) Corner DH routes with Titan Knuckle in it doesnt work on Umbrella at all. To date thats the only light character in the game Bella cant do it on. I've tried different starters such as kanchou, DH, TK/crHP jHP microdash TK DH/MGR crLK crMP TK DH/JHK crMK TK DH - none of them work.
4) I guess its an ongoing Umbrella in the corner issue or crLK crMK issue at this point - spacing jHP for slightly out of corner mixup/route stabilisation. Like, say I wanna prevent air throw reset sidewitch to stop happening - I space the jHP out of corner to gain space. But I cant pick her up again! This works on other light characters (even painwheel) no biggie, but not on her.
5) This is the continuation of crLK crMK rs problem - delayed airthrow whiffs on Umbrella. Heck, the regularly timed airthrow whiffs occasionally. Not consistent overall.
6) crLK crMK whiffing primer example, but affecting of the bnb's this time (requires micro dash to work). Pain runs deep.
7) See №3, recorded this for visual example of DHs whiffing.
8) The most "consistent" DH routes I've found involves using microdashes on otg sweep and followups. Devil Horns still neatly whiff because boxes nicely evade each other as you can see it on 0:58 in the video.
9) Just a sample combo with typical crMK TK Excellabella ender midscreen. It works, but sometimes. crLP starter of the last chain is NOT advised (unless you microdash), crLK is much stable in that regard.
10) Example of crLK crMK rs crossunder low resets whiffing on Umbrella. Fixed by not dashing but slowly walking underneath her (or you can stop dash early but bella has explosive range on it depending on the timing so the thing you see in the video will happen most of the time). Sorta kills the side uncertainty for me but we can work with that.
11) j2MP conversions. I wont go over here why I still find them janky and inconsistent, but Umbrella is the worst offender right now with crMK whiffing. You kinda forced to go into (microdash preferred, but optional) crLP crMP (did I mention crLP otg sometimes whiffs on Umbrella?) crHP route, but depending on spacing - going for it from MGR for example - leaves jLP gatling barely connected. I can imagine it whiff or drop partially in tight situations.
So yeah, thats pretty much what I've found so far about Bella vs Brella inconsistencies. Fellow Bella mains feel free to provide more situations you found, and god I hope Liam at least glances over this.
Here's a quick made video of most common ones I've found. Some footage sometimes overlap so I'll provide a bit of commentary in order:
1) First one is crLP whiffing on Brella otg; happens mostly in the corner, seen some instances of whiffing otg crLP crMP midscreen (couldnt replicate on camera, sorry). The temporary solution is to delay crLP just a tiny bit.
2) This one is two in one problem, or even three - depends on how you route the crLK crMK rs part. So, what I've noticed is that in the corner doing otg crLK crMK rs airthrow mixup puts umbrella out of the corner. While it adds up to the mix by providing sideswitch its something I wouldnt like when it happens not on my accord. You could try and alter the timing of actual airthrow but we'll come to that later. After that there's some trouble of actually picking up Umbrella from the ground - as you see sLK crMK whiffs. crLK crMK also likes to whiff unless you're very concsious about it and input with no delay. crLP crMK works fine but I've used other chains because I know its the way how some players confirm the airthrow.
3) Corner DH routes with Titan Knuckle in it doesnt work on Umbrella at all. To date thats the only light character in the game Bella cant do it on. I've tried different starters such as kanchou, DH, TK/crHP jHP microdash TK DH/MGR crLK crMP TK DH/JHK crMK TK DH - none of them work.
4) I guess its an ongoing Umbrella in the corner issue or crLK crMK issue at this point - spacing jHP for slightly out of corner mixup/route stabilisation. Like, say I wanna prevent air throw reset sidewitch to stop happening - I space the jHP out of corner to gain space. But I cant pick her up again! This works on other light characters (even painwheel) no biggie, but not on her.
5) This is the continuation of crLK crMK rs problem - delayed airthrow whiffs on Umbrella. Heck, the regularly timed airthrow whiffs occasionally. Not consistent overall.
6) crLK crMK whiffing primer example, but affecting of the bnb's this time (requires micro dash to work). Pain runs deep.
7) See №3, recorded this for visual example of DHs whiffing.
8) The most "consistent" DH routes I've found involves using microdashes on otg sweep and followups. Devil Horns still neatly whiff because boxes nicely evade each other as you can see it on 0:58 in the video.
9) Just a sample combo with typical crMK TK Excellabella ender midscreen. It works, but sometimes. crLP starter of the last chain is NOT advised (unless you microdash), crLK is much stable in that regard.
10) Example of crLK crMK rs crossunder low resets whiffing on Umbrella. Fixed by not dashing but slowly walking underneath her (or you can stop dash early but bella has explosive range on it depending on the timing so the thing you see in the video will happen most of the time). Sorta kills the side uncertainty for me but we can work with that.
11) j2MP conversions. I wont go over here why I still find them janky and inconsistent, but Umbrella is the worst offender right now with crMK whiffing. You kinda forced to go into (microdash preferred, but optional) crLP crMP (did I mention crLP otg sometimes whiffs on Umbrella?) crHP route, but depending on spacing - going for it from MGR for example - leaves jLP gatling barely connected. I can imagine it whiff or drop partially in tight situations.
So yeah, thats pretty much what I've found so far about Bella vs Brella inconsistencies. Fellow Bella mains feel free to provide more situations you found, and god I hope Liam at least glances over this.