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- Sep 3, 2013
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Yo,
Everyone uses 1.0 to write down their damage. 7500 meterless this, 11k for 1 bar that.
*HOWEVER*, is this the best way to do it?
It came naturally because 1.0 obviously looks like the default choice. But is it?
1.0 Ratio is used for: 1v1, 2v2, 3v1, 3v2
1.3 Ratio is used for: 2v1, 2v3, 3v3
1.6 Ratio is used for: 1v2, 1v3
Now, 1.0 has the most (well, actually shared because 1.3 is used by both teams in 3v3 so it's 4 teams too) uses, and the most basic use (1v1).
However, I'd say that 1.3 is the actual default choice due to being the Damage Ratio for 3v3 - 'the way the game should be played'*
Short story shorter: Am I being cray or should we switch from typing out damage values in 1.0 to making 1.3 the default?
Same thing for health, people say that an SG char has 14300 life, but I'd rather call it 16445 because, again, that's the 3v3 value.
IMO 3v3 is the 'default' team size, and as such should be the default for damage / life / whatever notation. Opinions?
* I can already see people fuming at this
E: For base examples:
Meterless damage is now 9500/16445 instead of 7500/14300;
Max metered damage is now ~15k instead of ~11.5k (I think? I don't do damage~)
The Para combo I do atm deals 8938 (54%) rather than 6869 (48%)
Everyone uses 1.0 to write down their damage. 7500 meterless this, 11k for 1 bar that.
*HOWEVER*, is this the best way to do it?
It came naturally because 1.0 obviously looks like the default choice. But is it?
1.0 Ratio is used for: 1v1, 2v2, 3v1, 3v2
1.3 Ratio is used for: 2v1, 2v3, 3v3
1.6 Ratio is used for: 1v2, 1v3
Now, 1.0 has the most (well, actually shared because 1.3 is used by both teams in 3v3 so it's 4 teams too) uses, and the most basic use (1v1).
However, I'd say that 1.3 is the actual default choice due to being the Damage Ratio for 3v3 - 'the way the game should be played'*
Short story shorter: Am I being cray or should we switch from typing out damage values in 1.0 to making 1.3 the default?
Same thing for health, people say that an SG char has 14300 life, but I'd rather call it 16445 because, again, that's the 3v3 value.
IMO 3v3 is the 'default' team size, and as such should be the default for damage / life / whatever notation. Opinions?
* I can already see people fuming at this
E: For base examples:
Meterless damage is now 9500/16445 instead of 7500/14300;
Max metered damage is now ~15k instead of ~11.5k (I think? I don't do damage~)
The Para combo I do atm deals 8938 (54%) rather than 6869 (48%)
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