dekillsage
Well-Known Member
idk apparently reactions = confirms
pretty cool
pretty cool
I am soooooo ready for M Bomber to allow dash up follow up. *bomber intensifies@dekillsage
You use a lot of mechanics that most people don't, and you play decently well. You also mash like there's no tomorrow; the fact that other people lose to it speaks about them, not about you.
You're still first-order-optimal good cuz we're not at advanced SG yet. <3
MOVING ON, tonight will be H teleport = M teleport if your assist is coming out or active, as soon as they start taunting or get hit you can do what you like.
Also sage, get ready for Bomber to be worth doing on point soon.
@dekillsage
You use a lot of mechanics that most people don't, and you play decently well. You also mash like there's no tomorrow; the fact that other people lose to it speaks about them, not about you.
You're still first-order-optimal good cuz we're not at advanced SG yet. <3
Also sage, get ready for Bomber to be worth doing on point soon.
Is there a way to do "H=M from when Assistcall is pressed until the assist left the screen"?
236LK = Pinion Dash that's safe on block
The only thing that advantage has to do with how long you have to confirm is that a move which is +100 on hit at least needs to have 100f hitstun, which is a boatload. But all of this is the hitstun, none of this the frame advantage.
If you take a move which has 100f hitstun and 95f recovery, it is +5 on hit and NOT A SINGLE SHIT harder to confirm. Note how the frame advantage got reduced by 95% AND NOTHING CHANGED. This is a slight hint at: Frame advantage doesn't matter for crap.
There is no "we're both right", you're wrong.
Yes. And I intentionally did not do that, because then things like sliding the assist would prevent her from running away, and I am fine with her doing that.
Eh, I could go either way, but I'd sorta rather you get pasted for screwing it up. @people that play Peacock foreals?
That's kinda precisely why I'd want it to be in :P
I play Peacock foreals and from how it sounds like, I'd prefer the Fake! Both from a gameplay and a "logic" perspective.
I really wouldn't want Peacock to get a fake teleport if she goes for HK teleport at a bad time. Inputting an HK teleport while an assist is out means you're not even paying attention to what you're doing (never mind what your opponent is doing), so making it something that could potentially hit the opponent or keep Peacock safe seems like it could be super frustrating to play against. I know I'd have to try hard not to go on tilt if I was playing against a Peacock who mashed HK teleport while forgetting that she had even called an assist and then got hit by it.Yes. And I intentionally did not do that, because then things like sliding the assist would prevent her from running away, and I am fine with her doing that.
Eh, I could go either way, but I'd sorta rather you get pasted for screwing it up. @people that play Peacock foreals?
[edit] I know people are sarcastic in response to me saying SG isn't played very well yet, but if you look at early MvC2 vs late MvC2 it's not even in the same league.
That was kinda my thought process too. I'd rather she get herself hit by not paying attention then accidentally do something that can hit you.I really wouldn't want Peacock to get a fake teleport if she goes for HK teleport at a bad time. Inputting an HK teleport while an assist is out means you're not even paying attention to what you're doing (never mind what your opponent is doing), so making it something that could potentially hit the opponent or keep Peacock safe seems like it could be super frustrating to play against. I know I'd have to try hard not to go on tilt if I was playing against a Peacock who mashed HK teleport while forgetting that she had even called an assist and then got hit by it.
*sees an argument using Marie*Stupid solution to BB rush punch for free problem.
You know how reflect hits Marie multiple times? Apply the same logic to other characters except any hit after the first hit still has some miniscule amount of hitstop but no damage with the last hit applying the stagger effect. With Big Band's big body (alliteration), it would negate the assist if it was used after a projectile. An assist before projectile would allow peacock to get some chip damage in before having to worry about reflect.
This would majorly affect a bunch of other armored moves though, so it's probably not the best solution.
Please rip to shreds with good/obvious arguments.
Err kinda late with this but in Injustice, Superman has a f2--> Breath string on block that leaves him neutral. However if it hits, on reaction you can MB breath and get a combo. It takes practice, those things exist in like every fighter everrrrr
Is that why you play Batgirl instead
Frame advantage is how many frames earlier you recover compared to the opponent. Recovery is already taken into account for the number. He didn't say hitstun, he said frame advantage. You said hitstun.The only thing that advantage has to do with how long you have to confirm is that a move which is +100 on hit at least needs to have 100f hitstun, which is a boatload. But all of this is the hitstun, none of this the frame advantage.
If you take a move which has 100f hitstun and 95f recovery, it is +5 on hit and NOT A SINGLE SHIT harder to confirm. Note how the frame advantage got reduced by 95% AND NOTHING CHANGED. This is a slight hint at: Frame advantage doesn't matter for crap.
There is no "we're both right", you're wrong.
I can play everyone!
I think we are being a little unfair to mashing. Risk to reward in this game says mash like crazy.
Baits require very deliberate set-ups many of which we've seen a number of times, so you learn when not to mash (is anyone still falling for Squig's 2hp bait?).
But if you aren't churning butter at common combo drop points, reset points, etc... you're missing out. Getting hit by mashes isn't really reflective of anyone at this point. It's more a feature.
The thing that defines good vs bad mashers is knowing when to stop and start mashing.
staredowns at point blank range are the hypest thing ever.
No
It's not a contradiction at all. If you are too dumb to understand my posts that's fine, but don't try to act like I'm wrong - when it comes down to you being unable to read
Seth (Killian) would call these "double nothings" and would say that they're the ultimate test of will.
If I see someone's nothing I raise them a MGR. Usually works out in my favor.Seth (Killian) would call these "double nothings" and would say that they're the ultimate test of will.
@mcpeanuts Maybe you will like this in the mirror