dekillsage
Well-Known Member
Peacock, Eliza, Parasoul
Squigly, Filia, Fukua
Double, Cerebella, Fortune
Painwheel, Valentine, Big Band
Squigly, Filia, Fukua
Double, Cerebella, Fortune
Painwheel, Valentine, Big Band
Care to elaborate a bit?
Keep in mind that vial combos were always a thing, even in retail. so 1k+ to her combos was already being done. The main difference is the ability to save a vial, and the ability to save a higher level vial, while still being able to use shuriken (neutral buff). Keep in mind either val has to go for oki to safely load a vial, or call an assist to shield for a vial load. Which is nowhere near a bad idea, since val has decent oki possibilities.
Characters that can maintain distanced pressure: Peacock, Big Band, Eliza, Parasoul, Fukua, Cerebella.
Characters that can't: Filia, Valentine, Ms Fortune, Painwheel.
Squiggly: It's a travesty that I have absolutely zero first-hand experience with Squiggly so I have no idea how to categorise her. IM SORRY I SHOULD LEARN HER SOON
I still have this thing that I posted a few pages ago. I was going to finish it but then... I kinda stopped caring about it. I haven't played the game since EVO but I still stand by this. http://pastebin.com/EZ4EaxsCHello :^)
Now that it's been a little while since Evo I'm curious what everyone's tier lists look like now. I've been hearing a lot of people saying Val is low tier, which has got me wondering, is that what most people think? For a while I think everyone's top 3 in some order was Val, Fortune, Peacock, but then Fortune got nerfed and now Val has kind of fallen out of favor. What does everyone think the top 3 is now? And I guess the remaining 8 while we're at it.
I think his risk will always be a factor, but with his ability to fit on/round out some teams will probably move him up over time as will people getting better at parry.
There have been some characters that have been pretty consistently thought to be better/worse for quite a while.
i concur. she needs an assist that will cover her poor air prioity.Fortune's best spot on a team is on point by a pretty significant margin. Taluda makes her work 2nd because Painwheel is one of the few characters that can really utilize Fiber Uppercut as an assist. I'm obviously not saying she can't be placed second but I think she's at her strongest when backed by assists.
Fortune's strengths as a support character were more about a great incoming and a strong alpha counter assist than being an 'assist' character per se. I am not sure this is still the case if her air super was nerfed.Fortune's best spot on a team is on point by a pretty significant margin. Taluda makes her work 2nd because Painwheel is one of the few characters that can really utilize Fiber Uppercut as an assist. I'm obviously not saying she can't be placed second but I think she's at her strongest when backed by assists.
PW that low? Why? What is she lacking that makes her so bad? Just curious.
I don't know much about the game. That's why I'm asking. Her air normals, resets, flight cancels, mixups, etc seemed pretty good to me. I mean yeah she doesn't have instant overheads but...I thought she would be at least mid.
Val, at the very least. My gut tells me she should also have advantage against Fortune, Fillia, and Band, but I don't play those matchups.
this prolly does not mean much but....
I don't know about that. It's pretty easy for Val to keep pw out and it's pretty safe to pressure her on the ground. Normally when I go in with val, if they block my mixup I just back off. Against pw, unless she has a dp assist I just go ham.