chickenwithtie
Deez Beech
Are you really questioning this
Your accent is incredible
Are you gonna do the laugh for the Happy Birthday thing too
Oh allright :0 I'll wait then
Oh, if you meant "Will the changes be in retail BEFORE Beowulf?" the answer is no, a ton of things have changed about the code (rather than just the character scripts) so I can't actually make any further retail updates until they come with all the changes or none of them.
Right? She's great so far! I've enjoyed using her more than either Beowulf and Eliza. (It's a matter of taste of course, but she just feels, moves and looks so damn good.)
There's no deficit of snark, don't worry about that.
It would be VERY unlikely to see any of the colored frames get replaced now. All her walking, jumping, hit stuns, etc are pretty much guaranteed to stay as they are now. After all, they've been completely redrawn from the original Ms. Fortune animations. It's not like a 3D game where you can just release a new costume pack and the same animations will work on it. They had to individually draw over each frame of Fortune's animations to get Robo's.
I think that with Cristina's direction, you're going to hear the best possible version of the voice in that reel ;)
We're forgiving of placeholder content.
Based on the fact you told us to "forget everything we know about Beowulf" I imagine he'll sound like your performance with a different personality.
Well, it's nice that you had already accepted my voice as Beowulf in your head, but that reel was never technically something you, "knew," about Beowulf :P
Yes.
The only way to keep myself from spilling the beans due to excitement was to encourage and laugh at all of your wild speculation :P
All while laughing in Beo's voice mind you guys =3
Because "they" decided on what they really wanted out of the move.
meh
Skulluminati
That animation frame with the beam makes me hope that she is.