• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Sairus

    Game runs slow while streaming and recording gameplay clips.

    Those specs are kinda on the lower end of the power spectrum. Running two graphics intensive programs (a video game and a screen recorder) might just be overtaxing your system in general. Making sure the game is in fullscreen might be able to help, but I'm not really sure there's much else you...
  2. Sairus

    Should Double get new DLC character moves?

    I think it'd be a fairly massive gameplay change to Double if she was given moves from the expanded DLC cast. I'd hate to take a character in such a completely new direction just for the heck of it and not for gameplay reasons. My personal Not Endorsed By Hidden Variable Studios and Not...
  3. Sairus

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    A new update just went out with some of the common issues spotted after the Girls Night Out update. Read the full details here: https://store.steampowered.com/news/app/245170/view/6332655088356702195 No more confusion over the Last Call inputs hopefully! ❤️
  4. Sairus

    Dev Communications on Recent Beta Development

    Just wanted to chime in here despite the thread being locked to say that, yep, communication has been below where we'd normally want to be with Skullgirls development and something we'll be making a big effort to improve going forward - not just in general social post info drops, but you should...
  5. Sairus

    Game runs slow while streaming and recording gameplay clips.

    What are the specs on your PC? There are so many different permutations of hardware that it's difficult to troubleshoot without info on the type of machine you're using.
  6. Sairus

    OFFICIAL: 2022 Skullgirls State of the Game

    Hey everyone, It’s been a while since we’ve had an update on Skullgirls 2nd Encore’s development, but now is finally the time to pull back the curtain on just what we’ve been working on this year (spoilers: it’s a LOT). We also wanted to take this opportunity to look back at everything we’ve...
  7. Sairus

    Frog thread revival

    Frog has been caught. Thread over. Please don't shitpost <3
  8. Sairus

    OFFICIAL: Valentine Design Update

    Hey everyone, There’s big changes coming to everyone’s favorite ninja nurse! Valentine is getting a design update! Before we get into the details of that new design, you may be wondering… why? It all comes down to Valentine’s crosses. Long time Skullgirls fans may recall a similar situation...
  9. Sairus

    Disabling that blue wolf man in the Training Room stage

    Fairly blatent troll/bait posting. Please don't do that. Thread is now locked.
  10. Sairus

    OFFICIAL: PS4 (v01.12) - Fixes for missing VFX

    Howdy! We just released a small update for PS4 that fixed a couple of instances where visual effects were missing. UMBRELLA - All of Umbrella's hunger states will now correctly show unique textures on Hungern for each state. ANNIE - All the sparkly galaxy effects on Annie's moves (Pillar of...
  11. Sairus

    OFFICIAL: PS4 (v01.11) + Steam (v3.3.22) Update Notes - Umbrella Official Release!

    Hey everyone, She's finally here! After months of development and testing, Umbrella is finally ready to make her big debut on PS4! This release will also mark Umbrella's official release on Steam and she will now be playable outside of the open beta. Aside from Umbrella and all her associated...
  12. Sairus

    OFFICIAL: PS4 3.2.2 Update Notes

    Hey everyone! It's patch notes time! A general bugfix and improvement update is now available for PS4 (in Europe and America). AUDIO Fixed an issue where some UI sound effects would ignore your volume settings. Fixed an issue where some UI sound effects were playing in mono audio instead of...
  13. Sairus

    OFFICIAL: Annie Release Update Notes

    Hello, It's been a long journey, but after months of testing and tuning, the official release of Annie of the Stars is finally here! And as much as Annie loves the spotlight, this update also comes with a mountain of gameplay and balance adjustments for the rest of the cast. If you've been...
  14. Sairus

    Administrative Welcome back to Skullheart!

    It's wild seeing so many names/avatars I haven't seen in literal years.
  15. Sairus

    What input device do you use?

    I still use my Foehammer from the Keep Skullgirls Growing Indiegogo crowdfunding campaign! I've since swapped out the cable and buttons though. Mine has a detatchable stick too! Twinsies.
  16. Sairus

    Who do you think DLC characters 3 and 4 will be?

    You may not have heard this, but Annie and Umbrella are joining the playable cast! Shocking I know! There's also two more characters in the Season 1 Pass. Who do you think they'll be? Who do you want them to be?
  17. Sairus

    Forum Feedback

    Fixed! Working on it! Fixed!
  18. Sairus

    Administrative Welcome back to Skullheart!

    The Skullheart Forums have been going for a loooong time, and with all the big stuff happening with Skullgirls recently, we figured it was high time Skullheart got a bit of an upgrade! Welcome to the official relaunch of Skullheart with fancy new visuals and vastly upgraded forum software...
  19. Sairus

    Moderator Applications

    As part of the relaunch of SkullHeart, we're looking for some new mods to round out the mod team. If any of the below applies to you or interests you, you can apply to be a mod by sending me ( @Sairus ) a Direct Message. Please make sure to include the following in your application: Main...
  20. Sairus

    READ ME: Forum Rules

    Skullgirls is a game intended for everyone to play. The following rules should go without saying, but read them carefully. We’re cultivating a community of positive, constructive dialogue. Fun, not drama. Common Sense (Global Rules) Let’s get the serious stuff out of the way. We have a ZERO...