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- Mar 10, 2014
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- dragonos451
My database! My passion! My life!
After filling 12 pages with combo possibilities, undizzy calculus, and character specific junk I find, It's getting tricky for me to swim through all this.
So I'm creating this thread to have a place where to put everything in order, adding stuff I find. I'll also put my BnBs and resets I use/have to work on.
I probably won't put in more posts, only edit the existing ones.
Feel free to use the stuff you find in there, you may get some ideas that I won't.
Update note : still need to find a better way to organize all this, but I mainly need to get some of that CH stuff in there, starting to have way too much paper used for that.
1st part : "finished" combos
Devil horns combos (lights only):
After filling 12 pages with combo possibilities, undizzy calculus, and character specific junk I find, It's getting tricky for me to swim through all this.
So I'm creating this thread to have a place where to put everything in order, adding stuff I find. I'll also put my BnBs and resets I use/have to work on.
I probably won't put in more posts, only edit the existing ones.
Feel free to use the stuff you find in there, you may get some ideas that I won't.
Update note : still need to find a better way to organize all this, but I mainly need to get some of that CH stuff in there, starting to have way too much paper used for that.
1st part : "finished" combos
Universal : 7982, 1 bar
c.lk c.mp c.hp
j.mk j.hk c.lk c.mk j.mp j.hk
s.hp PH c.mp s.hp run stop s.lpx2 c.mp s.hk cerecopter dynamo
medium and heavy : 9786, 2 bars
c.lk c.mp c.hp
j.mp j.hk
land j.hp
c.lk c.mp s.hp PH dash s.mk s.hk cerecopter dynamo
c.lp c.mp s.hk cerecopter dynamo
double, when I forget it does less damage or if I may get a counter hit : 9627, 2 bars
c.lk c.mp c.hp
j.mp j.mk j.hp
s.mp
j.hk j.lk j.mp j.hk
s.hk cerecopter dynamo (if LCH : add s.mk ; MCH : s.hp PH dash s.hk cerecopter)
s.lpx2 c.mk titan knuckle cerecopter dynamo
Big Band, same reasons : 9112, 2 bars
c.lk c.mp c.hp
j.mp j.hk
j.lk j.mp j.hk j.lp j.mp j.hk
s.hk copter dynamo
c.lp c.mp s.hk copter dynamo
lights, more optimized corner combo with c.hp starter : 8554
c.lk c.mp c.hp
j.mk j.hk
c.hk DH
s.lk c.mk DH
c.hp j.lp j.hp
s.lp s.mp s.hk copter dynamo
lights, after mgr/DD in the corner : 6.7k / 7.9k
c.lk c.mp TK DH
s.lp c.mk DH
c.hp j.lp j.hp
s.lk s.mk s.hp PH
c.mp s.hk copter dynamo
c.lk c.mp c.hp
j.mk j.hk c.lk c.mk j.mp j.hk
s.hp PH c.mp s.hp run stop s.lpx2 c.mp s.hk cerecopter dynamo
medium and heavy : 9786, 2 bars
c.lk c.mp c.hp
j.mp j.hk
land j.hp
c.lk c.mp s.hp PH dash s.mk s.hk cerecopter dynamo
c.lp c.mp s.hk cerecopter dynamo
double, when I forget it does less damage or if I may get a counter hit : 9627, 2 bars
c.lk c.mp c.hp
j.mp j.mk j.hp
s.mp
j.hk j.lk j.mp j.hk
s.hk cerecopter dynamo (if LCH : add s.mk ; MCH : s.hp PH dash s.hk cerecopter)
s.lpx2 c.mk titan knuckle cerecopter dynamo
Big Band, same reasons : 9112, 2 bars
c.lk c.mp c.hp
j.mp j.hk
j.lk j.mp j.hk j.lp j.mp j.hk
s.hk copter dynamo
c.lp c.mp s.hk copter dynamo
lights, more optimized corner combo with c.hp starter : 8554
c.lk c.mp c.hp
j.mk j.hk
c.hk DH
s.lk c.mk DH
c.hp j.lp j.hp
s.lp s.mp s.hk copter dynamo
lights, after mgr/DD in the corner : 6.7k / 7.9k
c.lk c.mp TK DH
s.lp c.mk DH
c.hp j.lp j.hp
s.lk s.mk s.hp PH
c.mp s.hk copter dynamo
Devil horns combos (lights only):
easy BnB, corner start : 10407, 2 bars
c.lk c.mk titan knuckle DH
c.mk DH
s.lpx2 s.mk cerecopter dynamo
c.lk c.mk j.mp j.hk
s.hp PH c.mp s.hk cerecopter dynamo
easy/medium, possible next BnB : 9117, 1 bar
c.lk c.mk titan knuckle DH
c.mk DH
c.hp j.lk (possibly delayed if c.hp done really soon) j.hk
c.lk c.mk j.mp j.hk
s.hk run stop c.lp c.mk titan knuckle cerecopter dynamo
medium : 9698, 1 bar, no otg used
c.lk c.mk titan knuckle DH
c.mk DH
j.mp j.hk
c.lk c.mk titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle (or s.hk if too low) cerecopter dynamo
medium/hard, possible BnB, will go for it if beginning done properly) : 11008, 2 bars
c.lk c.mk titan knuckle DH
c.mk DH
j.mp j.hk
c.mp DH
s.lp c.mk DH
c.hp excellebella dynamo
c.lk c.mp titan knuckle copter dynamo
hard/optimal : 11595, 2 bars
c.lk c.mk titan knuckle DH
c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
s.hk cerecopter dynamo
c.lp c.mp titan knuckle copter dynamo
fairly close to corner : 9492 damage, 2 bars
c.lk c.mk j.mp j.hk c.mk titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle dynamo (NO CERECOPTER)
c.lk c.mp titan knuckle copter dynamo
c.lk c.mk titan knuckle DH
c.mk DH
s.lpx2 s.mk cerecopter dynamo
c.lk c.mk j.mp j.hk
s.hp PH c.mp s.hk cerecopter dynamo
easy/medium, possible next BnB : 9117, 1 bar
c.lk c.mk titan knuckle DH
c.mk DH
c.hp j.lk (possibly delayed if c.hp done really soon) j.hk
c.lk c.mk j.mp j.hk
s.hk run stop c.lp c.mk titan knuckle cerecopter dynamo
medium : 9698, 1 bar, no otg used
c.lk c.mk titan knuckle DH
c.mk DH
j.mp j.hk
c.lk c.mk titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle (or s.hk if too low) cerecopter dynamo
medium/hard, possible BnB, will go for it if beginning done properly) : 11008, 2 bars
c.lk c.mk titan knuckle DH
c.mk DH
j.mp j.hk
c.mp DH
s.lp c.mk DH
c.hp excellebella dynamo
c.lk c.mp titan knuckle copter dynamo
hard/optimal : 11595, 2 bars
c.lk c.mk titan knuckle DH
c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
s.hk cerecopter dynamo
c.lp c.mp titan knuckle copter dynamo
fairly close to corner : 9492 damage, 2 bars
c.lk c.mk j.mp j.hk c.mk titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle dynamo (NO CERECOPTER)
c.lk c.mp titan knuckle copter dynamo
double side switch/easy : grab : 6365, cmd grab : 7.7k
grab c.lk c.mp titan knuckle DH
s.lp c.mk j.mp j.hk
c.mp s.hp run stop c.lk c.mp s.hp kanchou
s.hk copter dynamo
hard/optimal(?) : 6900, 8.2k
c.lk c.mp titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
j.mp j.hk
s.hk copter dynamo
no switch, easy : 6.7k, 7.9k
c.lk c.mp titan knuckle DH
s.lp c.mk DH
c.hp
j.lp mash j.hp
s.lk s.mk s.hp pummel horse
c.mp s.hk copter dynamo
grab c.lk c.mp titan knuckle DH
s.lp c.mk j.mp j.hk
c.mp s.hp run stop c.lk c.mp s.hp kanchou
s.hk copter dynamo
hard/optimal(?) : 6900, 8.2k
c.lk c.mp titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
j.mp j.hk
s.hk copter dynamo
no switch, easy : 6.7k, 7.9k
c.lk c.mp titan knuckle DH
s.lp c.mk DH
c.hp
j.lp mash j.hp
s.lk s.mk s.hp pummel horse
c.mp s.hk copter dynamo
easy : 7970 (damage after double DD)
c.hk DH
s.lp c.mk j.mp j.hk
s.hp PH c.mp s.hp run stop c.lk c.mp s.hk cerecopter dynamo
easy : 8.1k
c.hk DH
s.lp c.mk DH
j.lp j.hp
s.lk s.mk s.hp PH
c.mp s.hk copter dynamo
medium : 8248
titan knuckle DH
s.lp c.mk DH
j.mp j.hk
c.mp s.hp PH dash s.lp s.mp s.hk copter dynamo
hard : 8458
titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
s.hk copter dynamo
c.hk DH
s.lp c.mk j.mp j.hk
s.hp PH c.mp s.hp run stop c.lk c.mp s.hk cerecopter dynamo
easy : 8.1k
c.hk DH
s.lp c.mk DH
j.lp j.hp
s.lk s.mk s.hp PH
c.mp s.hk copter dynamo
medium : 8248
titan knuckle DH
s.lp c.mk DH
j.mp j.hk
c.mp s.hp PH dash s.lp s.mp s.hk copter dynamo
hard : 8458
titan knuckle DH
s.lp c.mk DH
c.mp titan knuckle DH
s.lk c.mk DH
s.hk copter dynamo
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