- Joined
- Sep 3, 2013
- Messages
- 471
- Reaction score
- 344
- Points
- 63
- Age
- 29
- Location
- Boston, MA
- PSN
- Wayforger
For the Hunting Sprint visual:
This puts Beowulf very close to the ground. Although Gama has his katana in hand I think the same sort of look but with his arms like Zangrief. @Denizen, I understand that having a charge motion can be tough for some people but would you not rather keep the QCF motion for other moves. Then again, I don't think that L0 wants to give a character an exorbitant amount of special moves. I would be fine with either or when it comes down to it.
With the whole button=distance part of the move I guess it could work. With LK being the longest and HK being the shortest of the three.
For the "The Kidnapping" I think having it be a hit grab would be great. Damage scaling would slowly bring down the amount of drag damage throughout the move itself.
With the whole button=distance part of the move I guess it could work. With LK being the longest and HK being the shortest of the three.
For the "The Kidnapping" I think having it be a hit grab would be great. Damage scaling would slowly bring down the amount of drag damage throughout the move itself.
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