Zazz
Mysterious.
- Joined
- Sep 2, 2013
- Messages
- 2,268
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- 113
It sure is. He is standing next to a van down by the river.
It sure is. He is standing next to a van down by the river.
But we're probably not going to see him for another few hours.
@GenericGamer Patch is available RIGHT NOW, and then you can unlock Big Band when the US PSN store updates tomorrow.
— Skullgirls (@Skullgirls) April 22, 2014
Anywhere between 12 and 9PM EST
Hey, why don't you let someone who knows what he's talking about up in here?
Aka. Mike knows how to work with low - level optimization.Hey, why don't you let someone who knows what he's talking about up in here?
:: pats "Professor" Icepick on the head and scoots him outta da way ::
There is a VERY SMALL, PRECISELY LIMITED amount of memory allocated for loading all the frames that characters keep around when they aren't on point - hitstuns, standing, falling, jumping, their assist action etc. Win poses do not fit into this amount of memory because you'd need to load all poses for all 6 characters.
There is a much larger amount of memory allocated for holding all the rest of the art for two characters at a time - each team's point. In this goes everything else, including win poses. All win poses for two characters can be part of that because you don't have to load 'em for the other four.
This is the same reason we don't have 3x same character on all teams: the memory allocated for assists is the memory for the six largest assists in the game with a maximum of two per character - say Merry Go Rilla, Titan Knuckle, Hornet Bomber, Cilia Slide, etc. Let's say those are 100, 90, 80, 70, 60 units of space. If Cerebella's third largest assist is bigger than Hornet Bomber, say 85 units, then allowing 2x Cerebella on a team could run the game out of memory if they choose MGR/Titan Knuckle/3rd largest/Hornet Bomber on down, by requiring 100+90+85+80+70+60. Now I never have to explain any of that again!
As long as Eliza is smaller than Big Band and Cerebella (and she will be, those two are GIGANTIC), she'll fit on console and win poses have nothing to do with it.
Yes, Lab Zero fully supports all elected diplomats living in foreign countries.
This is the same reason we don't have 3x same character on all teams: the memory allocated for assists is the memory for the six largest assists in the game with a maximum of two per character - say Merry Go Rilla, Titan Knuckle, Hornet Bomber, Cilia Slide, etc. Let's say those are 100, 90, 80, 70, 60 units of space. If Cerebella's third largest assist is bigger than Hornet Bomber, say 85 units, then allowing 2x Cerebella on a team could run the game out of memory if they choose MGR/Titan Knuckle/3rd largest/Hornet Bomber on down, by requiring 100+90+85+80+70 which is more than 100+90+80+70+60.
There'll be a news article or banner of some description, yes.
I had to reread this, I thought you were talking about Jon and Big Band the first few times.
Well that's a bummer, but now it's made me curious as to how it's done with the point's assets when tagging/DHCing.