Seems no one has tried training with super flashes off, sadly.
Congratulations. You now know why hitstop exists.
The hitstop for those supers were changed. It's not all 8f. On purpose.Except that you CAN block argus fullscreen on reaction right now. So it makes your point moot.
Like i said, if its supposed to be this way, do away with super flash on all supers. So that i and everyone else can get unseeable car crossup dhc into install into 9-10k combo.
As it is right now, crossup car isnt only react blockable, it is also baitable from fullscreen with doing something like peacocks st.hp, seeing car crossup/non crossup super freeze and teleporting through the car and getting a punish. Take away super freeze and that st.hp bait into prt strategy is gone.
Point being that using super startup as an argument for hitstop when it doesnt apply to all supers.... Makes little sense since many supers are slowed down to slower than superfreeze BUT STILL UNREACTABLE.
It wasn't an argument. It was a statement. You turned it into an argument, as usual.Take super freeze out and those moves become unblockable on reaction. As well as many other moves. So the argument of "no one has turned off super freeze to see how these moves work or why hitstop is in, in the first place" makes no sense. Crossup car is in the game, and with no super freeze is unblockable on reaction. Argus is the same.
Thanks. I was using Tapatalk and that thing won't let you know if you're tagging people right. Maybe it needs an update.
I like this change.
You quoted me before I fixed my post :)
You don't. They could always block before your Super happens.
So if you're in the middle of a dash and you hold back before the flash, you're safe?
Yes, it would seem that you dont read though.
Take super freeze out and those moves become unblockable on reaction, as well as many other moves. So the argument of "no one has turned off super freeze to see how these moves work or why hitstop is in, in the first place" makes no sense. Crossup car is in the game, and with no super freeze is unblockable on reaction. Argus is the same.
Both of these were "balanced" to have slower startups than the 8 frame super freeze hitstop.
Which begs the obvious question:
If those moves are to powerful to be allowed their true startup, then why doesnt that apply to all supers? And that question completely debunks the entire argument that the reason for supers being sight unblockable is because of fast startup.
But anyways ive gone down the road of arguing with you before. It is a lesson in futility. I'll allow you the last word if you want it so that you can repeat what youve already said and gotten debunked, again.
Not really.So Mike's basically trying to stop fullscreen hard to block confirms for a bar because you saw someone twitch?
Is that it, @Mike_Z ?