Ninja
[Jazzy Diamonds]
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Shadow Bella confirmed?
Shadow Bella confirmed?
Mike said probably today, but it wasn't a guarantee.
Mike Z has to wake up again first
I'm probably even less educated, but I'm feeling like replying anyway.My humble, uneducated two cents on the off-topic Taunts discussion:
Eliza's - if Pea and Band are of any indication, Eliza's will power up a move or two of hers. Personally, I maintain that I'd like hers to slow down the meter drain so that Sekhmet can stay active longer. Seems like a good incentive to take the risk and it plays to the character's gimmick. But again, this is a uneducated opinion.
Bella's - how about her throws dealing more non-recoverable damage? (Mariel drew a concept for it, btw.)
Our community surprises me in its' attention to details.
One of these days... I will see the rise of the half-circle in Skullgirls. But today is not that day.
I recognize that MikeZ has made a decision, but given that it's one made off of personal preference, I've elected to ignore it.
Exactly what i was thinking as long as sekhmet keeps the all day armor.
I assume it would kinda be like Fortunes's head only taking a percentage of damage and not interrupt the transformation
You've never played on bad sticks, or tried to teach anyone fighting games, have you...? Half-circles buy you NOTHING a quarter-circle doesn't, while increasing the execution barrier significantly.
Yeah if you can hit the anchor it would never break Sekhmet out, just do damage.
This is awesome but not being jump cancelable on block really limits the effectiveness I think. The best I can do is hit one then have one blocked in the air by heavies.
Training room discovery of the day: yes, you can fit a Sekhmet summon in between the beam and barrage stages of Argus Agony, provided you have a good bit of distance. Whether or not this is a good idea is an altogether different question, of course -- is it worth eating the lower half of an Argus Agony to close the distance with Peacock and hand out some pain? I think probably not; charging through an Argus Agony makes an awesome image, but it's better to block it and have Sekhmet take the usual flow of garbage thereafter if that's how you want to ruin Peacock's day. (To say nothing of other alternatives.)
At the price of losing 1.6k HP from Argus Projectiles?
No idea what you're saying, but i *specifically tested* it and from like 3/4 screen, you take 1.6k
Why is this still going on? We're talking about how to counter something that only shitty players do, players that you could probably beat even if you don't know how to counter their shitty techs...block, you take a tiny bit of cheap damage, peacock wasted a bar and still don't know how to play properly...not enough?