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Have you sent them a message? I don't think there's any one person doing all of the contacting people.
Have you sent them a message? I don't think there's any one person doing all of the contacting people.
his twitter perhaps? if not then... I have a personal card from Vinny himself so I could try using that.
"I am Kit Ballard from an alternate Timeline where this game was not kickstarted and the world became overrun with Soltaire Pachinko machines. DON'T LET THE WORLD BE OVERRUN WITH SOLTAIRE PACHINKO MACHINES! Support it!"
Oh yeah, isn't one of you secretly Zone or something? A quick voice over video could go a long way to her subscribers who don't know about Indivisible yet but loved Skullgirls.
Hahaha XD
Tweeted out by Zone awhile ago, on Zone's tumblr
Yeah, I saw that earlier. It's cool, but doesn't say much if he's going to go out on a limb and talk about it with his viewers. x,x
This I find to be more immediately relevant -- especially the part starting at 6:11
The obvious thing is to to make the game visible where those fans are. Subreddits, forums, conventions, anime clubs, wherever. The difficult part is doing so in a way that doesn't make it sound like an advertisement.
This is going to be a big problem we all need to tackle. We need to present this game in as sincere a way as possible that doesn't come across as patronizing; something more along the lines of "Hey, here's a game being crowdfunded with a really fun prototype available, you should all take a look" instead of "Indivisible is now crowdfunding, go donate, they need money", or something that feels hollow.
This is going to be a big problem we all need to tackle. We need to present this game in as sincere a way as possible that doesn't come across as patronizing; something more along the lines of "Hey, here's a game being crowdfunded with a really fun prototype available, you should all take a look" instead of "Indivisible is now crowdfunding, go donate, they need money", or something that feels hollow.
We've got to focus on how great the prototype was and how interesting the project is instead of the fact that they need money. Of course that should be a part of what we're trying to get across, but the message should be "this game's prototype for the campaign is fun/cool/interesting, you should take a look" instead of "donate to this campaign so it gets funded".
Being constantly bombarded about how you should put money towards something can be kind of disheartening. We need to get other people invested in the project as well. If I could choose between getting someone to donate 40 dollars because they've been told time and time again about it and just want to be able to say "I donated", or to get someone very excited for the project who shares it around with friends and other people because they believe in the project and want it to succeed, but might not have the money to donate, I'd choose the latter.
Knowing Reddit, it won't get on the front page of either r/all or r/gaming unless it is a joke/something humorous. Raw gameplay doesn't usually get very far. I don't really know how to get around this problem; if we put it on smaller, more specific subreddits where gameplay content is more popular and we're more likely to get to the top for the day, less people will actually see it. If we post it to r/gaming, the chances of us getting seen by posting gameplay is much lower, but if we DO get votes on the post, it will reach a lot more people.I think one way we could approach the "Hey, here's a game being crowdfunded with a really fun prototype available, you should all take a look" part, is to post gifs of the gameplay in some large subreddits (like /r/gaming). I tried once on /r/gaming and got a couple of votes, but nothing to hit the front page.
If we can find a way to hit it to the front page of /r/gaming (or subs similar), it can definitely increase the sales and advertising of the game. I know there's also people posting about it on 4chan's /v/ideo game board, so that could help as well.
Knowing Reddit, it won't get on the front page of either r/all or r/gaming unless it is a joke/something humorous. Raw gameplay doesn't usually get very far. I don't really know how to get around this problem; if we put it on smaller, more specific subreddits where gameplay content is more popular and we're more likely to get to the top for the day, less people will actually see it. If we post it to r/gaming, the chances of us getting seen by posting gameplay is much lower, but if we DO get votes on the post, it will reach a lot more people.
I've been lurking the threads and let me tell you: the shitposting is real. Don't actually post there, it's a mess.
We could have a gif of someone trying to get out of the pit and constantly failing, and name it "Trying to get out of the pit in Indivisible", or something.
mike said they'll be making a speedrunning contest sometime during the campaign, I feel people might be down for thatWe could have a gif of someone trying to get out of the pit and constantly failing, and name it "Trying to get out of the pit in Indivisible", or something.
The two other things I was thinking were:
1. Have some kind of frustration gif (like people looking very angry, you know the ones) titled "How I feel trying to get out of the pit in Indivisble after 4 hours", or something like that. Those kinds of posts do extremely well on the defaults.
2. Post that video of the person doing a joke dance with Ajna's crouching animation. Videos are kind of "meh" on Reddit, but it was the only other thing I could think of.
lol you could almost have a race between new players to get out of the pit.