Yes! I always thought the game needed a "hailstorm." People use assists too liberally. People will just throw out assists full-screen because they can. We need a way to make them think twice about doing that. Meter doesn't build like MvC2 or MvC3 so it's not something that people will have available at all times. It would be good but not that good. I also think the game would be more interesting with THCs and DTAs but those will just end up being another reason to run teams.If Eliza's blood/sand mechanic is still there, what I want to happen is that she has a make-it-rain super that uses the blood/sand that's on the screen. That way, you'd have Eliza second, call her as an assist and as she gets hit the blood/sand will be on the ground. Then, with enough blood/sand, your opponent makes a shitty assist call, then you DHC into Eliza and their assist dies.
The game is lacking something that can make assists straight up die at neutral.
And it might go inconspicuous amidst other frames...unless it's the "freeze" frame while being caught on throws like Parasoul's and Valentine's. Not discussing appropriateness or lack thereof but it does seem a elaborate transformation for something that happens pretty quickly. Difficult to say without context.
It doesn't hit the assist unless they're behind the point character, so not really.
Yeah, I'm not sure there's much more meaning to her thrown frames than this. I was playing around with Valentine earlier today and I expect these frames will be what you'll see quite a bit if you're grab happy like I am. :(
Most likely this is the dizzy animation I'm guessing (silver chord) & it's her spinning around like all the other characters do. Essentially it's just 1 or 3 frames anyways...so yeah
And Eliza doesn't fight off parasitic control....whatever could you be talking about. They go way back. If she looks flustered or displeased it's probably something that she doesn't agree with. Like a throw.
why divekick when you can just hire people to divekick
as if. can't beat the creator at his own game
I like how he drew Eliza and her hair as two separate entities.
But Mr Kim did. Had someone just moved his arm to the side so hair and head be aligned and I dare say he'd nail it. A consequence of his minimalist style, I wager. Incidentally, he posted a higher resolution of his own attempt: