The Gay Gamer: You mentioned in your initial e-mail to me that Indivisible will have some sort of gay content. Can you tell me more about that? What form will it take? Are we talking about a major element of the game--the protagonist Ajna being gay or discovering she's gay--or something a little less major, like a side character being open about being LGBT?
Bartholow: A lot of these ideas are still forming, and talking about the ones we do have in mind right now would probably be considered spoilers. But, yes, we do plan to have LBGT representation in the game. I don’t think it’ll be a major element, mostly character detail and context. It’s important that we strike the right balance in making it feel natural, but also not call so much attention to it that they’re defined by their sexuality or gender identity.
First and foremost, we want to make characters that are defined by what they do and say, not by what they happen to be. So, for example, a side-quest line might be about an Incarnation that Ajna has absorbed that’s worried about their lover. As you do the quests, and you find out the lover is the same gender. Not really meant to be a big reveal, but it’s there, and if you think back on the character and other situations in the game, you’ll realize it makes sense.
The Gay Gamer: What prompted you to add gay content to this game? Why do you think it's important?
Bartholow: One of Indivisible’s central themes is how a diversity of viewpoints is stronger than a monolithic one. Even though the game isn’t set in America, that’s a pretty American ideal, and that was one of the reasons for the title. So we wanted to extend those viewpoints beyond country and skin color and into sexuality, gender identity, disabilities and other aspects of the human condition that inform our worldviews.
For example, while Ajna grew up in a remote village, she’s strong, has never had to struggle and probably doesn’t have the perspective and vulnerability of someone like, say, Yan, who was abandoned by her parents because she was born without arms. So as Ajna meets and fuses with these varied characters, it will give her perspectives and the accompanying empathy she might’ve otherwise lacked.
Again, it’s really important to us that we treat this with sensitivity. While including these kinds of characters is a goal of ours, we don’t want to force it. If we don’t feel we can do it right, we’ll hold off until we can.