Loving the game so far. Just finished it (47 minutes, including time took to backtrack looking for secrets (found none...)). But here's some things I noticed.
-At the spot with the Golden cup monster, I died and it spawned me up on the ledge past the cuttable vine, but I hadn't cut the vine yet.
-It's hard to tell when I'm low on health. I died twice because I kept attacking without realizing I was low and should use my heal (the part with the two green guys).
-You can axe hang on vines. Which is odd, considering. You can even cut them with normal jump attack, but holding it makes you hang.
-It seemed like the most damaging tactic was always hold up and mash my buttons. When I realized this, I just spammed that over and over and won everything, especially when I realized each turn I could just save one Razmi action for heal and do that after building all that super meter from mashing up+attack. This got me past the part that I died twice at easily, and effortlessly beat the boss.
-I couldn't find a reason to down+attack or neutral+attack over upattack.
-It would be nice to have an "overall damage for this turn" thing. I didn't really know which combinations did more damage so I just mashed what seemed like it did the most instead of... what actually did the most?
-The other supers seemed useless in comparison to Razmi's heal. At least, once you hit the part I died at. Still, the other three seemed not to be too useful.
-I couldn't figure out why sometimes my action meter charged fast, and sometimes it didn't.
May play it again, but probably not (unless there was a secret I missed). It was very fun, though!
Edit: Also, something I forgot: the place with the axe, I was backed into the corner and when I went to do my attacks, Tengar went into startup and then didn't attack. Don't know why.