Squire Grooktook
The wind blew all day long
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- SquireGrooktook
But she didn't land a spot on the art team.Punchline was glorious.
Still, way to oversimplify the subject. Maybe some folks just got startled to see someone who didn't play the MM games or, and this is what truly matters, doesn't show to have any knowledge of their "aesthetical feel" land a spot in the art team. Becky is pretty much the first robotic thing she might have drawn if the rest of the work she has to show off is of any reference (mostly your run-of-the-mill DA dryad boobies).
But she didn't land a spot on the art team.
She has some sort of vague input on the art that her friend(s) on the art team do.
We don't even know what she's done or how she's contributing, but it would defy every piece of evidence we've got if her influence is anything but negligible. That would be like some guy who's pretty good friends with a senator saying that he writes laws.
I had this running in another tab and was kind of surprised that it just ended. I was waiting for it to get funny.
But she's not on the art team. There's a big difference between being an actual member of the art team and a friend of some people on the art team who sometimes helps out.Nope.
She had a deleted tweet saying she was "designing robots." Not giving opinions on her boyfriend's work. Though now she also says "BF" meant best friend, which I'll give her the benefit of the doubt on, because it isn't really important or material to anything.
Now she says she's just the community manager but "when asked to, I also contribute ideas and sketches to our amazing artists here (Komaki-san, KimoKimo-san, etc). But I am by no means a senior artist, and everything goes through them and their judgement and filter."
So yeah, she's doing some art work for the game. For whatever reason. Thankfully in an apparently low-level capacity, but still, weird.
It would be rather silly if you couldn't play as her in single player. I mean they have to fully animate her for the co-op anyway. It would take like 10 minutes.
Call is being given a single player level and boss as per the stretch goal on the kickstarter page.
The only points of reference for commmunity managers I have is guys like Seth Killian, Filthie Rich, and Combofiend. They're all people that represent to communities they were managing. I can see how making someone whose only visible community contribution is gender swapping the main character the community manager would he disconcerting.
I'd like that too, but to be fair, they are on-topic.
-Yay all the way. I can't believe that some people would actually veto that assuming they can bring in a good team of voice actors. The good scientist should be voiced by Tom Kenny.Some of us have been talking about voice acting in the game on the boards and a rather wily concept that should be reworked. A few things I think could be of interesting discussion:
-Yay or Nay to fully voiced game? (Or go with classic text beeps only ala MMX4)
-What should Beck sound like anyway? Young kid, or a bit like a teen?
-Also Call-D is awesome and should totally be remade into an enemy or something.
-Yay. I think that classic sounds would be fine, but since I don't think the game will be too voice heavy having then couldn't hurt.Some of us have been talking about voice acting in the game on the boards and a rather wily concept that should be reworked. A few things I think could be of interesting discussion:
-Yay or Nay to fully voiced game? (Or go with classic text beeps only ala MMX4)
-What should Beck sound like anyway? Young kid, or a bit like a teen?
-Also Call-D is awesome and should totally be remade into an enemy or something.
Care to elaborate?
I agree, but how something is done is EXTREMELY important, especially as a community manager whose supposed to be a direct liason between the fans and game creators. As a 'fan' she's free to express herself, but as a community manager she shoud at least try to be as unbiased as possible when communicating with the fan and designers, other wise she's just communicating her ideas.
Depends on what you mean by feminism. A lot of people seem to have differing definitions of feminism these days. Also there's a difference between simply believing in equal rights/etc. and an activist group intruding on someone elses design process.
Now I personally dont agree with Beck being a girl because he wasn't presented to the world as a girl and I'm not a fan of changing publicly established things just for the sake of changing things. If Beck was Becky from the get go, I'd be annoyed if people tried to make her a Beck. It's like trying to turn Princess Peach into Prince Peach Fuzz. I'm just like... why?
The problem with wanting to introduce the current wave of feminism into the gaming community is that it's a social movement that's too divided in it's message and representatives. If the current figureheads of feminism in gaming are any indication, gender representation is going to go hand in hand with a sort of iconoclastic movement. I'm all for gender equality in gaming and introducing a more diverse spectrum of characters within gaming, but I don't think that result is going to stick if it's achieved through bullying and shaming tactics. MN9 had a strong character design and a lot of history behind it framing Beck as the spiritual return of Megaman. Wanting to make Call a playable character was a great move and like I said, the community voted and paid to have that introduced into the game. But trying to frame gender representation as some sort of social obligation on behalf of the developers is a road I don't want to see gaming go down.
Yeah, but this isn't about that. Maybe that's really what it's about for you, but I think as a member of the Skullgirls community you might have a little more tolerance for a community manager who doesn't always get things right. But of course we know the reality, which is that the vast majority of the Skullgirls community heavily defended Ravidrath when he put his foot in his mouth with the sexism thing, heavily defended him when he made the Smash community mad, and all of this without any indication that Ravidrath had anything fucking at all to do with 2d fighters ever in his past. So yeah, I mean sorry, but I think people need to explain how this isn't very much because she is a woman and a feminist.
Who is intruding? She made a suggestion about a thing, right? What about that is intruding to you?
Who is bullying people here?
gender representation in art as a whole is a social obligation. not every developer for every project has to abide by that, so if beck isn't a woman, that's not some horrible contemptible thing. but it's self-evidently obvious that cultural expression as a whole should be less monopolized by one particular subset of human culture than it currently is. it's pretty important that we take steps towards that not being the case. the only 'intrusion' here is that people are suggesting that hey, maybe beck becoming a woman could represent one of those steps.
No, see, it actually is a big deal, which is what i'm saying lol. I'm saying it's very much worth lots of pages of discussion, because people keep not getting it. it's not like it's some resolved thing. as you can see:
I still don't quite get this. She wasn't communicating with the fans, those were just random things from her personal twitter. As far as I've seen, she barely got the chance to introduce herself before she was bombarded with twitter posts she made. And really she -should- be able to voice her opinion on this stuff in public, but a lot of people apparently can't handle that.I agree, but how something is done is EXTREMELY important, especially as a community manager whose supposed to be a direct liason between the fans and game creators. As a 'fan' she's free to express herself, but as a community manager she shoud at least try to be as unbiased as possible when communicating with the fan and designers, other wise she's just communicating her ideas.
What the fuck are you talking about? Female megaman already exists, she's called Rokko Chan, and she's great.
Even if it is a misunderstanding on their parts if they assumed she had any real influence over the project, it's disgusting that they would hold her in such contempt because she's both strongly feminist and working on a video game they wanted to play.I wasn't saying she did. I said the fear of activist groups (or anyone in general) intruding on a design process is what probably causes people to freak out and start panicking when there's nothing really to fear, which is what seems to have happened here. TBH this whole thing seems like a big misunderstanding that came about from people not really knowing what was going on.
Well you know, this is the internet. The same place where people regularly throw around the word "autism" as an insult.
I'll tackle that in order.I still don't quite get this. She wasn't communicating with the fans, those were just random things from her personal twitter. As far as I've seen, she barely got the chance to introduce herself before she was bombarded with twitter posts she made. And really she -should- be able to voice her opinion on this stuff in public, but a lot of people apparently can't handle that.
Unless we're back on the MMX is better than MM statement again. Please don't let that be it.
What the fuck are you talking about? Female megaman already exists, she's called Rokko Chan, and she's great.
Play through all of this and then come back and say that people shouldn't change the original megaman.
The only big problem I have with becky (again, disregarding the poor character design) is that they already raised 4 million dollars with the game while beck was the protagonist. Heavily editing beck's design at this point would feel a little bit like a bait and switch to a lot of people, and it's not hard to see why. I agree with Squire Grooktook that if they wanted a female version of beck, at this point the only way to do it would be to add it as an option, and not the only choice.
gender representation in art as a whole is a social obligation. not every developer for every project has to abide by that, so if beck isn't a woman, that's not some horrible contemptible thing. but it's self-evidently obvious that cultural expression as a whole should be less monopolized by one particular subset of human culture than it currently is. it's pretty important that we take steps towards that not being the case. the only 'intrusion' here is that people are suggesting that hey, maybe beck becoming a woman could represent one of those steps.
there is a reason that the public narrative surrounding video game culture is maturing. the reason is that there are activist groups "forcing their ideologies" on people. who else do you think is responsible for that, lol
(of course by "forcing their ideologies i mean "expressing their opinions." not sure why you continue to choose to frame it as an "intrusion")
What would even be the point of the change if they didn't change the design? Also considering the Megaman legacy, female robots/reploids look decidedly female.A little off topic but sort of on topic at the same time...
I had a friend that was for some reason disturbed by the thought of Beck being female. He was scared they would change his design if he was female.
Wouldn't Beck being female still be Beck while looking exactly the same? There would be no visual differences at all if done correctly. No need to give Beck obvious "feminine" features or change his design/personality just because he is changed to a female robot.
I don't really care what gender Beck is. Though I do agree more representation is a step in the right direction.