Is there any chance of Skullmod getting support for unpacking/packing replay input data files (.rnd)?
If inputs are easy to navigate through and edit, it would be a useful tool for TASing.
Already finished the file structure, but I'm lazy
might take some time to map the buttons out
(I remember a note in the patch notes about changes that might happen to the replay format)
why won't this work anymore?
(youtube video)
Use the freshly backed version 0.3 of SkullMod (see below)
Just make sure to read the README.txt file
Released SkullMod 0.3 - LessFeaturesThanTheLastOne-Edition
Make sure to read the README in the download
Get it here:
SkullMod 0.3
If something doesn't work write a post or send a PM
Pro
80% smaller (No more Java)
Easier than ever to use
Con
Lost all functionality except .gfs unpacking because in its current state it might wreck something
The rest will be enabled in the next version
Edit: Updated the current version so it has no more (external) dependencies