That's a good bit harder and not fully universal though, I'd rather have this one I think.
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That's a good bit harder and not fully universal though, I'd rather have this one I think.
double post two weeks after yay
So after the patch drops I'm updating the BnB thread and I'd like to hear your opinions on these:
midscreen ~9k:
s.lp, c.mk, c.hp, s.hk, M Shadow of Impending Doom,
dash, s.lp, s.mp, s.mk,
j.mp,j.hp, adc, j.lp, j.mp,
restand s.lk, c.mk, c.hp, s.hk, H Shadow of Impending Doom (hold), Argus Agony,
Release SoID, Argus Agony.
corner ~9k/~10.7k
Some cool reset stuff off it too
wow i didnt know that i probably shouldve tried it on crouching chars and wowowow double cross reset@Chuck N. Plazma something to watch out for with that combo is that it does not work if the opponent is crouching initially. The beam goes over them and whiffs. Something you can do instead that works whether they're crouching or standing is c.LP c.MK c.HP s.HK xx M item, dash s.LP s.HP + call Robo Fortune + M item then do whatever. Really anything works as long as you launch them then restand them, but that was the easiest thing I could find that worked.
Also here's something stupid I found while I was messing around in training mode:
How much damage on average should you be getting in the corner nowadays? Trying to optimize my cooooock.
Corner i'm getting 9.5k with 2 meters and 8k flat with 1 meter. With HK Bomber assist.
Also I need some midscreen stuff I can't even get to 7k midscreen haha. No assist extension though because HK bomber, unless some wild midscreen shit exists outside of setting up SoID argus stuff.
Do you? I am pretty sure if you start a combo with level 2 item drop you can combo with s.LP s.MP c.MK c.HP s.HK xx item drop. The item drop should be off cooldown by the time you wanna do the next one as long as you delay the s.LP a bit.
I.... alright then.
I like literally do this all the time. And with an assist thrown in there the timing is even easier.
Everything I do with Peacock is assist specific so naturally I'm gonna recommend including those. This is everything I do right now:- What are optimal/typical combos you do off an air throw? I have my own but they all use assists pretty much
- Any assist specific combos you think should show up?
- Any character specific combos you think I don't already know?
- Any combos that aren't necessarily optimal in terms of damage, but have a lot of great reset points?
- Anything else you think should be included? I have most typical midscreen/corner stuff covered.
Not a combo in general, since Throws can be teched while staggered