Contributing; In case someone suffers from launcher allergies:
sLP sMP sHK xx M.Doom
Dash, Jump
- jMK jHP ad jLP jMP
sHP xx M.~L.George, Dash
sLP sMP cHP xx [H.Doom] xx Argus, ]Doom[, Argus
# 9880 Damage
If you want another extra bit of damage, you can fit a microdash IAD jLK after the Georges
But it's kinda stupid, so I didn't.. and I don't actually know how much it would add, since scaling etc
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Question:
What kinda assistless char universal midscreen restands are there, other than
[sMK - jMP jHP ad jLP MP] and
[sMK - jHP ad jLK jHK, Rejump jMP ad jLP jMP]?
Characters seem to behave rather weirdly when hit by jHK, and Peacock's airdash sure isn't fun to play around with ;_;
Similar question, are there some more "hidden" ground strings (like eg sHP(1) xx M-L George)?
I'd like to craft some combos, but I ain't too creative and have no idea about Peacock's combo capabilities
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What I'd ideally want:
- No OTG used
- No Stagger used
- No assists used (at LEAST not in the starting string.. best if not at all, but somewhere else would be okay. Assist is H.LnL)
- Undizzy getting filled .. "as far as possible"
- Ending string is on the ground and close to the opponent
Basically I want to do an assistless combo, which I can end in xx L.Bang xx Lenny DHC Showstopper (OTG can't be used up, since then the opponent can tech away from the Lenny explosion)
I can achieve this with eg
[sLP sMP sMK - jMP jHP ad jLP jMP - sMP xx L.Bang xx Lenny DHC 360]
But that has me starting the last string on 85 Undizzy, so that's obviously not useful/optimized.
So I'd either need some better air string, which actually manages to burn some Undizzy, or some way to link stuff on the ground after/before the air string.
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My first real idea at this point would be
[sMK - Airstring - sLK sHP xx Georges, Dashjump jMK jHP ad jLK, sLP ender]
.. which would be 235 Ud prior to the Ender and actually sounds quite possible;
Mhhhh I will have to test this
E: Doesn't seem to work proper, since I'm only +8 but still sorta in the air after the jLK? Maybe I just suck and this is a doable link.
jLK-jMP would make this a piece of cake, but now I don't have enough Undizzy.. heh.
E2: Removing the sLK makes this quite possible since then the jLK can go up to +11; scoring 9944 with the DHC. This is a decent start, but I'm still open for suggestions/improvements, obviously!