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Look, I know that the dude who made the most of you aware of it called it that, but it's wrong. Why is it wrong?
Absolute Guard is a thing that already exists in most fighting games, Skullgirls included, that refers to something else.
So what is Absolute Guard?
Absolute Guard is when blockstun keeps you blocking even if you stop holding Back. If you want an easy demonstration of how it works, just block the first hit of Cerecopter and then let go of the stick. You will keep blocking it because Skullgirls has Absolute Guard.
In fact, the most notable instances of Absolute Guard are when it doesn't exist-- like when players realized pushblocking ended blockstun in MvC3, or how Third Strike lacks Absolute Guard altogether so you can Red Parry.
Whoever coined the term to refer to omnidirectional blocking obviously didn't know what Absolute Guard was. They also, as a result, didn't know that Absolute Guard was already in the game and now I have to jump through hoops to explain game concepts to people because everybody's calling a tomato a potato.
So what should we call the new thingy that's definitely NOT Absolute Guard?
I don't know! Fuzzy Guard, Pushblock, Chicken Block, Super Armor, Hyper Armor, Guard Point, Faultless Defense, Auto Guard, and Absolute Guard are taken.
Call it Perfect Blocking. All Blocking. Call it Omniblock or Omniguard. A more descriptive term would be "Force Unblockable Prevention," as that's how it's coded into the game (note how you get purple hitboxes in training mode which signify the unblockable prevention). Shit, call it Purple Guard! Mixup Prevention! Marvel 2 Megablocking (because this existed back then, and it STILL wasn't Absolute Guard back then, either)! Turtle Mode! Broken Loose's Overly Complicated Command Name (which shortens to BLOCCN, as in "bloccning")! Advanced Blocking is probably the closest "classical" term we can use for this, but it's dangerously close to Advancing Guard, which is the original name for Pushblock.
Next time, we will talk about Drama and why Undizzy is a really, really unintuitive and confusing name for it when talking to people who haven't played Marvel 2 and also XSF, MSH, or CoTA. Drama! Green sparks*! It's that easy!
*I prefer "Peppermint Sparks" because I call the pink IPS sparks "Bubblegum Sparks." :3
Absolute Guard is a thing that already exists in most fighting games, Skullgirls included, that refers to something else.
So what is Absolute Guard?
Absolute Guard is when blockstun keeps you blocking even if you stop holding Back. If you want an easy demonstration of how it works, just block the first hit of Cerecopter and then let go of the stick. You will keep blocking it because Skullgirls has Absolute Guard.
In fact, the most notable instances of Absolute Guard are when it doesn't exist-- like when players realized pushblocking ended blockstun in MvC3, or how Third Strike lacks Absolute Guard altogether so you can Red Parry.
Whoever coined the term to refer to omnidirectional blocking obviously didn't know what Absolute Guard was. They also, as a result, didn't know that Absolute Guard was already in the game and now I have to jump through hoops to explain game concepts to people because everybody's calling a tomato a potato.
So what should we call the new thingy that's definitely NOT Absolute Guard?
I don't know! Fuzzy Guard, Pushblock, Chicken Block, Super Armor, Hyper Armor, Guard Point, Faultless Defense, Auto Guard, and Absolute Guard are taken.
Call it Perfect Blocking. All Blocking. Call it Omniblock or Omniguard. A more descriptive term would be "Force Unblockable Prevention," as that's how it's coded into the game (note how you get purple hitboxes in training mode which signify the unblockable prevention). Shit, call it Purple Guard! Mixup Prevention! Marvel 2 Megablocking (because this existed back then, and it STILL wasn't Absolute Guard back then, either)! Turtle Mode! Broken Loose's Overly Complicated Command Name (which shortens to BLOCCN, as in "bloccning")! Advanced Blocking is probably the closest "classical" term we can use for this, but it's dangerously close to Advancing Guard, which is the original name for Pushblock.
Next time, we will talk about Drama and why Undizzy is a really, really unintuitive and confusing name for it when talking to people who haven't played Marvel 2 and also XSF, MSH, or CoTA. Drama! Green sparks*! It's that easy!
*I prefer "Peppermint Sparks" because I call the pink IPS sparks "Bubblegum Sparks." :3
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