Aden
Beep Boop Meow
- Joined
- Mar 17, 2015
- Messages
- 3,413
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- 1,378
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- 113
- Age
- 32
- Steam
- AdenPhoenix
- PSN
- AdenPhoenix13
Maybe I'm not understanding something, but Steam does have a built in screenshot function.
Maybe I'm not understanding something, but Steam does have a built in screenshot function.
If a character jumps over you when RF dashes, as she keeps going, the jet effect appears on both sides.
As it should be. Checks and balances to keep order.
Haha, you're right, native PS3 player, so that just showed how steam savvy I am.
Yeah, no, I fell for your shit once.
Wasn't trying to be a dick, was genuinely confused if there was some issue. But now you know.
That's still on the list, yes.I know we aren't supposed to ask for any more changes but something about the mine special really bugs me. It disappears if you summon another head and you already had two. On its own this is an issue that would almost never come up outside of execution error. However, if you plant a mine, then use hidden missiles and then try to summon another head right after, the mine will still disappear.
Is it possible to fix this still?
That sounds hard to balance as well as it would remove the point of being a trap since I imagine getting the mine to go somewhere in particular isn't something that would work very well. They'd just be a weird, arcing projectile you had to set up.
Day dreaming here: all the new animations you'd need:
I use headless lk to cancel out of moves and burst baits. Getting an extra head would be a cool bonuswhen she does without a drone instead of doing the useless antenna thing can she summon a drone instead. This way she can have a normal that summons the heads and a special that summons the head. same animations too no extra art needed. this way she can summon a drone after a . again only if she doesn't already have a drone.
Or make the antenna thing have a hit box so its maybe slightly less useless.
I get red bounce...? If you're slow you get blue bounce, sure.
He already commented on this idea saying her being able to manually detonate it would be unbalanced, the only reason we are able to force detonation with Parasoul is because it was a bug and let's be honest, that's flat out sacrificing an assist, really good assists when you consider it's Parasoul.@Mike_Z would it be too much to be able to Purposely detonate the bomb after Systemic Circuit Breaker by inputting QCB+PP? that'd be incredible.
ohhh gotcha. Haven't been in the robo-fortune thread much
I was just trying to be informative. It was back before the detonation was in the public beta, after Salty someone asked if we could get Q's detonation command grab, that's when this was brought up.
To clarify, again...it's 1k+ chip, 3k damage, and safe on block. So nope.
SAFE ON BLOCK? I didn't know that! Wow thats more OP than I thought and it was already broken
i mean it costs 3 meter and im pretty sure she damages herself, it dosnt appear to be broken imo
no