- Joined
- Sep 2, 2013
- Messages
- 5,368
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- 43
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- Los Angeles, CA
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- www.labzerogames.com
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- labzero_mike
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- MikeZWasTaken
That's only the *first frame* hitbox for Dynamo, which happens during the hitstop. The regular hitbox happens right after it (it used to be the regular box for 4f, now it is the smaller one for 1f then the regular one for 3f). If you are in the middle of doing something in the air, you're still going to get nailed, but if you weren't doing something you have a chance to block it.
It's the same way Painwheel's air super or any other forward-moving super works, the unblockable frame is smaller than the rest by virtue of either positioning or hitbox size.
It still hits most jumpins and IAD junk as well as being wider horizontally than the previous box so more useful vs ground.
Why don't you try it before you complain?
I guess that's expecting too much.
I don't think I've assigned the code "ihatefun" to anything yet. :^)
It's the same way Painwheel's air super or any other forward-moving super works, the unblockable frame is smaller than the rest by virtue of either positioning or hitbox size.
This post contains no useful information about what your actual complaint is, nor any helpful insight into how it might be resolved.
It still hits most jumpins and IAD junk as well as being wider horizontally than the previous box so more useful vs ground.
Why don't you try it before you complain?
I guess that's expecting too much.
Oh right, the actual reason I was here.On the Pocolla effect. I like the visual effect, but I find sudden music changes to be jarring and annoying. Instead of completely removing the music changes because I'm sure some folks like it, how about we get an option for the music change? Can you do that @Mike_Z ? (Did I even need to tag you? Won't do it in the future, if not.)
I don't think I've assigned the code "ihatefun" to anything yet. :^)