Cadenza
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put fukua in 2nd if you peacock cause she needs to be on point.
also run M shadow
also run M shadow
M shadow is like....a wall......that's hard to penetrate
I don't think Brass is that good of an assist for Filia. I could be wrong there, it sort of depends if you can combo into Gregor or Drill xx Gregor and if that's hit confirmable. It's a really strong neutral game assist and it's great for counter calls but if you can't actually combo off it that's a really big problem (this is one of the reasons why I run Squigly, I can combo off the assist with her).
yes and you're all setProbably should have posted this question here first, but now that I've found this thread I'll go ahead and put it here. I recently picked up the game, and I'm trying to figure out who to run alongside Ms Fortune. I'm leaning toward a pair, but haven't ruled out a trio. Filia, Fukua, and Valentine are the leading contenders. I noticed in the census thread that Filia is more popular as a middle/anchor, so maybe Fortune (Fiber)/Filia (Updo)?
What he said about team composition.
My big band is really bad, would Cerocopter or Dive of Horus work instead of Beat Extend?
I think this is actually one of @dekillsage's teams, and that guy does okay, so there's probably something to be said for that.
The Squigly assists are DnB and c.HP. Everything else sucks. For Eliza I would assume you would want c.HP for the dumb air dash mixups but again I don't know much about her. L Beat Extend is the Big Band assist you should use.So I'm thinking of running Team Music when Eliza comes out to give Peacock a break, and I'll probably try Eliza/Squig/Band. What would be good assists for this team? I assume Beat Extend is good for BB but Eliza and Squigly I'm not so sure of. I'm used to using MP Sekhmet assist but without Peacock I'm afraid I'll use up too much meter with that thing, and I'm not sure if I should still be using Drag 'n' Bite.
I think this is actually one of @dekillsage's teams, and that guy does okay, so there's probably something to be said for that.
That said, how do you decide when you're going to call Hornet Bomber and when you're going to call LnL when they cover the same space?
Both assists controlling the same area of space in virtually the same way equals redundant. I didnt say the team was bad. I said that the assists do basically the same thing... Control the horizontal plane. Like having updo and pillar assists backing up the point. Its redundant. But that doesnt necessarily make it weak.
yeah a book