But first ask the bosses politely. Start breaking their legs only if they don't immediately comply.
I like what is said at the top, but L0 does not want to do another IGG or KS campaign because they don't want to seem selfish or needy on others' money. I guess I want to do youtube videos and cover SG along the way. Maybe a variety channel.Put it simply, we need moretitsfanimation advertisment.
I mean, the voice actors have been working with fans to do animations to promote the work, not for pay, but just as really big fans, Joshua Tomar states it himself in the Stanley's Lecture animation. Hell, he even worked with z0ne on a Skullgirls porn flash and Erin Fitzergerald nearly agreed to help with another, but that was due to misunderstandings. Basically, given the dedication of everyone that has put work into Skullgirls, and the awesome fanbase, there is a lot of potential in that, and can get the game recognized even more than it currently is.
Oh, and another fundraiser wouldn't hurt either when Lab Zero have completely finished working on everything that came as a result of the IGG campaign.
It's not worth fighting for if you're not willing to get naked for it.
But in all honesty, it wouldn't really be greedy given the amount that was raised last time, which shows the fans are dedicated and are willing to contribute to help their favorite game, and that it'll take a while before they finish everything they need to do as a result of the IGG campaign, i.e the DLC characters and voice packs. That'll take at least another year or two, maybe more, but I doubt THAT long.
But that's the thing, I don't see how people could think it's greedy given the time gap between the start of the campaign and the ultimate end of the campaign i.e when all DLC is done. But in the midst of it all, you will always get a few scrubs who claim that Lab Zero are greedy dickbutts.
Do it, girls like confidence.
Who cares what people think? So long as the game we love gets to continue, I'm happy.
I could be wrong, but I think it's not so much an issue of what people thing, but rather the Team itself is tired of such a campaign and maybe are looking for something more stable. Fundraising may help them for more content, but longterm stability with a publisher (free from legal nightmares) is what they really need. I wish I had a suggestion, but I'm clueless.
You are never wrong. Ever. But my idea is that the Team isn't going to work alone in this. I think really reaching out to capable fans (such as yourself, for instance) would be a great booster for them.I could be wrong, but I think it's not so much an issue of what people thing, but rather the Team itself is tired of such a campaign and maybe are looking for something more stable. Fundraising may help them for more content, but longterm stability with a publisher (free from legal nightmares) is what they really need. I wish I had a suggestion, but I'm clueless.
I always considered that, but those Shark Tank people are old and cranky, plus there's so much risk when I comes to even making a deal with them.
Does this also include Sanshee products as well?
It's the American version of an international show called Dragon's Den where investors and businessmen in need of funding try to negotiate funding in exchange for a certain amount of control over the idea or company. I know there's an Irish version, but probably not a Scottish one.
I can guarantee you that will accomplish nothing besides making me look like a huge fool. It's a college in the city, nobody likes each other. I'd rather get sneaky and underhanded to save Skullgirls.
I know Dragon's Den, so yeah, I can get behind the idea of Shark Tank.
Patreon isn't meant for this sort of thing. It's for people who deliver content on a frequent, consistent basis and not people who need to fund their content on a project by project basis. Lab Zero can't just say "every 3 months we'll release a character" because they need ton of funding before they can start, something patreon will never give them. Plus that's a super high budget patreon; they would need around $100,000 a month to keep making high quality characters at least, and that's definitely not something you can pull off on patreon.
Yeah, i figured as much.Patreon isn't meant for this sort of thing. It's for people who deliver content on a frequent, consistent basis and not people who need to fund their content on a project by project basis. Lab Zero can't just say "every 3 months we'll release a character" because they need ton of funding before they can start, something patreon will never give them. Plus that's a super high budget patreon; they would need around $100,000 a month to keep making high quality characters at least, and that's definitely not something you can pull off on patreon.
Mike talked about this on salty a while ago, just a little while after that post.I think we should simply wait for Skullgirls to be on the PS4. That may be unlikely, but its a great start! I wouldn't know about it being on the Xbox One, though, L0 and Microsoft have such a love-hate relationship, in my opinion.
@Horseman I recently read the PS4 PS+ thread you commented a long time ago, and I agree that its a little risky to transfer system to system with the amount of money they have now.