Ladies and Gentlemen. Prepare your anuses.
Sion Rework
Abilities
[ Passive ] - Glory in Death
After being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated.
He can move and attack during this time. He gains 100% Lifesteal, attacks extremely fast and will deal an additional 10% of his target's maximum Health on hit. Max 75 bonus damage against monsters.
All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
[ Q ] - Decimating Smash
Sion charges up a heavy blow for up to 2 seconds. When released, he deals 20/40/60/80/100 (+0.6*AD) to 60/120/180/240/300 (+1.8*AD) physical damage to enemies in the area (60% damage to minions). Enemies hit are briefly slowed.
If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds.
Mana Cost: 50/55/60/65/70
Cooldown: 10/9/8/7/6
[ W ] - Soul Furnace
Passive: Sion gains 2 maximum health whenever he kills a unit (8 for large monster and champion kill or assist). Current Bonus: X
Active: Sion shields himself for 30/55/80/105/130 (+0.4*AP) (+10% maximum Health) for 6 seconds. After 2 seconds, while the shield holds Sion can reactivate to deal 40/65/90/115/140 (+0.4*AP) plus 10/11/12/13/14% of the target's maximum health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters
Mana Cost: 70/75/80/85/90
Cooldown: 13
[ E ] - Roar of the Slayer
Sion fires a short range shockwave, dealing 70/105/140/175/210 (+0.4*AP) magic damage to the first target hit, slowing by 40/45/50/55/60%, and reducing its armor by 20% for 2.5 seconds.
If the target is not a champion, they will be knocked back. All enemies that the knocked back unit passes through will take 50% bonus damage and be slowed by 40/45/50/55/60%
Mana Cost: 50/55/60/65/70
Cooldown: 12/11/10/9/8
[ R ] Unstoppable Onslaught
Sion charges [RoG Note: max 950 ms] in a direction for 8 seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivating will cancel Sion's charge early.
When Sion collides with an enemy champion or wall, he deals 150/300/450 (+0.4*Bonus AD) physical damage and knocks up and stuns enemies in a small area for 0.75 seconds. Enemies in a larger area take same damage and have their Movement Speed slowed by 40/45/50% for 3 seconds
The damage increases to 300/600/900 (+0.8*Bonus AD) and the stun duration increases to 1.75 seconds as Sion charges farther.
Mana Cost: 100
Cooldown: 140/100/60