Crayolan
And so once again, the day is saved, thanks to...
- Joined
- Sep 5, 2013
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Is this supposed to be sarcasm or
The main key about what Smash 4 seems to be about with edgeguarding and playing off stage is not just getting them off the edge. Because they'll just recover regardless for the most part, one strategy people are looking into to as effective is just making them get on the ledge too much. If you keep them off the ground and keep forcing them back on the ledge you can just keep abusing projectiles and hitboxes because they get no invul on ledge (or less and less) so you can just straight up kill them with a strong attack while they're on ledge anyway.
Thats the one thing about the game thats really different in the current newborn meta. The groundgame right now is preeetty much just Brawl, people say combos exist but no one is really doing them because DI is still a factor, so when YOU do get a combo or a string going. Its just to rack up a percent lead like in Brawl, not get them off stage and gimp like Melee. So, hopefully the ground game can pick up, people are figuring out some crazy movement shit so who knows what will happen.
But right now immediately the big difference in this games meta is ledge/recovery/offstage. Ledges having an almost magnet like effect, and the fact that you can grab regardless of which way your character is facing, is pretty crazy. Sweetspotting your recovery to get the ledge invul is not even a remotely difficult task anymore. Which is a pretty cool idea honestly because it makes characters with hella obvious/bad recoveries the ability to get the ledge invul easier. At the same time though being on the ledge in this game is reaaaally scary and dangerous.
Can't wait to see how it pans out, and with all of this being factored in. This might be the first (not PM) version of Smash where Ness isn't fucking awful.
Good, sure.
>Sissies for using the mechanics in the game to win.
Joke's on you I do both things.
He's not talking about UI! He's talking about an actual feature! Duh, hello!The game is out and Sakurai's STILL TALKING ABOUT UI.
It's why I don't join while I main Samus.
I guess you believe Smogon is full of "Bans and OU only" as well, yes?
Nobody
actually
says that.
I understand the competitive Smash community (which by the way are part of everyone, so the game isn't ruined for them) has individuals that can be forceful with their beliefs,
but nobody ever limits characters, aside from maybe banning Meta-Knight, and stage selection goes beyond Final Destination, which in fact is biased towards some characters making platforms with stages like Fountain of Dreams more suitable for competitiveness, and items are really kinda bullshit in a competitive light, especially if there's money on the line like in tournaments because it leaves who wins entirely up to luck or at most whoever chose the most mobile character as opposed to actual skill.
Usually competitive "ruining" of the game realistically only extends to items off and don't go somewhere stupid like FlatZone (I actually really like FlatZone but that's beside the point).
I guess you believe Smogon is full of "Bans and OU only" as well, yes?
In a competitive environment, Having fun with as little randomness is possible is key. Having a stage like Pictochat come along and you lose because the stage says so would kill any sort of skill and fun in that environment. Especially when money, scholarships, and even trophies are on the line.
Imagine getting a Star K, doing a taunt, and then go flying to the left and dying from a Flying Birdmen.
I dun really care what people do in tournaments. I just remember how every time I tried to play an online match in SSBB, assuming the connection didn't drop, it was almost assuredly on one of the five "flat stages" and people always turned off items. I kinda like playing on Oddball stages like Norfair, Poke Floats, WarioWare and Frigate Orpheon with all the weird mechanics, and items just make the game unique and different so taking them out seems silly. Although I admit I dislike some stages and items, but who really likes Rumble Falls?
Just my opinion, that's all. Play how you want.