Goodbye18000
Let's Player / Sonic Show Member / Canadian
- Joined
- Sep 30, 2013
- Messages
- 4,085
- Reaction score
- 3,609
- Points
- 113
- Age
- 29
- Location
- Edmonton, Alberta, Canada
- Website
- www.thesonicshow.org
- Steam
- Goodbye18000
- PSN
- Goodbye18000
Link still feels really clunky. Like you're playing Monster Hunter, except this is Smash. His throw is good for recovery but useless as a throw, his up+B still sucks as much as it did in Brawl, and the rest of his B attacks are all pretty useless. His normals are decent though.
I used to really dislike Melee but now I'm realizing how good Link had it in the older games.
Aaaand that's why Ridley isn't in Smash. As a playable character anyway...
"Pic of the day. Here are the results for Conquest mode for players in Japan that are playing the Japanese 3DS version. Their next challenge is to battle each other with fighters they've trained up and fighters made of metal!!"
I imagine it's partly because of newcomer fever that Shulk players beat Marth players. Still, he IS really feeling it!
You must fight for yourself. The Doc is within you.
and he auto smashes every character that doesn't speak Japanese or English, even if they're on his team.
Find your local community and dive in, I guess. Smash tends to have a lot of new players (especially right now with smash4 on the horizon) all the time.So uh this might be a little off topic but where's a good place to start learning the in and outs of how Smash plays at a higher level? The only way I know how to play is casual button mashing.
Also holy crap, I completely sympathize with the "stock, no items" mindset now. This demo has proven to me that having items on high in a very short timed match is a recipe for a confusing mess. I like items but when anything you do has a chance of making everything on screen explode for no apparent reason it's just frustrating. I get that it's a demo but man.