Be careful when using those. They can get you easily happy birthdayed on block depending on the opponents position.
The most use ive found for them is to make pillar more or less safe on block against a ground blocking opponent with lk bomber and cerecopter.
Using updo is cool and all... But if you get blocked... Its happy birthday time.
Still cool though. But yes, all specials can have assists called during there startup. There are some really awesome synergies actually. Unfortunately none quite as good as just calling updo or bomber and using them to hitconfirm.
So... I was fiddling with s.HK after seeing this thread and came up with this...
Since Double and Parasoul are the only characters I play, is there other stuff that can be done with this kind of setup?
Since when do you care about your combo damage anyways
Having issues with the execution of this combo..
The main thing is after the air chain..cr mk- (start charging the egret cancel) st HP x2 - forward LK is giving me a tear shot instead of the cancel a lot of times. I was thinking cause i was being mashy and pressing HP too many times, but I've been makin a conscious effort to only hit it twice..but still...so it must be a timing thing on my end OR if that doesn't happen, after the air chain, my cr. Mk doesn't register meaning I'm pressing it too early right?..I've actually gotten thru the whole combo at a success of about 1/25 but I'm just looking for a little consistency here...my execution obviously can be cleaned up..
Having issues with the execution of this combo..
The main thing is after the air chain..cr mk- (start charging the egret cancel) st HP x2 - forward LK is giving me a tear shot instead of the cancel a lot of times. I was thinking cause i was being mashy and pressing HP too many times, but I've been makin a conscious effort to only hit it twice..but still...so it must be a timing thing on my end OR if that doesn't happen, after the air chain, my cr. Mk doesn't register meaning I'm pressing it too early right?..I've actually gotten thru the whole combo at a success of about 1/25 but I'm just looking for a little consistency here...my execution obviously can be cleaned up..
That explains quite clearly why you do a Tearshot, as it should be hp hp forward lk ~