So how does one cope in a 1v1 with Squigs?
Kinda getting my hat handed to me by a few familiar faces on the board, as well as some others recently?
Feel like it's an uphill battle but I'm equally one dimensional in terms of strategy.
Hey, Combo_Knight! I think we played each other yesterday! I just picked up Squigly with the PSN release, so my experience with her is limited, but here's my take on her: I believe she has a problem with opponents approaching her from the air. All her anti-airs are situational: Rigor Mortis (236LP) and Draugen Punch (623P) have a long start-up, and Center Stage (236MP) into Battle Opera (214KK) requires a lot of resources and can't be used frequently, so Squigly's main tool for aerial opponents seems to be jumping around and poking with j.LK or trying to get over her opponent for a divekick.
Her long range aerial pokes, j.HP and j.HK, are both vulnerable in the entirety of their hitboxes, so you can smack her out of them with HP Luger or j.HK if Squigly tries to spam them, so the main things you have to worry about in Squigly's offense are j.LK, divekicks, and Battle Operas, which I see people deal with in different ways. You can fight j.LK and divekicks by staying in the air and trying to get the angle on Squigly with Double's j.LK or j.HP, and you can jump around while holding back to try and bait SBO and get her to waste meter (which she's really slow about building back, in my opinion), but the goal is to get Squigly into block stun, where her options become severely limited and you can go to town on her.
Defensively, Squigly has basically no good meterless options besides push-blocking and trying push you far enough where her 2LP or 2MK can win (or so that she can jump out), so get creative with your pressure or try to abuse j.HP, Catheads, or assists to keep her locked in. With meter, you can count on Squigly to either be mashing Daisy Pusher as a reversal, or attempting to pushblock you into Battle Opera, which I usually deal with by attempting most of my resets and odd pressure tricks from the air, as if I were dealing with Cerebella.
Anyway, I hope something there proves to be useful, and if any of my musings are incorrect, I apologize in advance! I'm pretty flowchart with my Double, so hopefully someone more knowledgeable can fill in the gaps!