I said sooner then we think Sir Balder ^^; if you think I don't wanna support eliza you are gravely mistaken.
But you also said "all we can do is hold out". I mean, we could, you know... *twitching indexes* ...burn the enemies of Eliza to honor her arrival. Something like that. <:3
What is most interesting is the TOP system influence.
Eliza's playstyle speculation describes her thusly:
The ultimate attack-from-disadvantage character. Because of her kinship with her parasite, Eliza can control her own blood. Each time she is hit she bleeds, MK style, and the blood stays on the stage. Certain specials and supers can then use it.
My interpretation is that she might have something akin to T.O.P. set for the last 1/3 of HP. Like, taking damage will cause her to lose more blood. Though I can't say how they'd conciliate that with whatever they might be borrowing from A.B.A and Carmine.
Honestly, and this really goes to all speculation lists, I feel some names got thrown in there just to fill space or for very minimal inspiration that might not be more than simply thematic. In this case, Anakaris because Egyptian and A.B.A/Carmine/Jedah because blood. Not saying it's the specific case of these though.
A little difficult for me to find things to speculate over (but there are plenty of them given how complex the character has been described to be gameplaywise) since this character is underway. I mean, I still remember when we first started discussing the character and I wanted her to have status ailments, akin to Val's poisons but with crazier effects like input scrambling or the opponent's attacks build meter for her.
Nonetheless, very intrigued by this:
This would be Eliza when Sekhmet is being controlled. I assume the ankh robe tightens up to keep everything together. Also, almost certain those strips are her skin and the blood is inside.
Since Garou got brought up, shoutouts to Grant. Such a great character that never made it past one, admittedly excellent, game.