PaperBag_Sniper
Well-Known Member
- Joined
- Nov 17, 2013
- Messages
- 1,312
- Reaction score
- 1,079
- Points
- 113
- Steam
- PaperBag_Sniper
- XBL
- Bottomless Bag
I would really like this to be the case. Especially any news related to Sekhmet mode.
I would really like this to be the case. Especially any news related to Sekhmet mode.
http://www.twitch.tv/sanoshicross/b/535056057 I'm surprised nobody posted pictures of this yet. Was it too sekrit a stream?
http://www.twitch.tv/sanoshicross/b/535056057 I'm surprised nobody posted pictures of this yet. Was it too sekrit a stream?
Still though, super interesting.
I really hope it's not like that. I loved A.B.A, but couldn't deal with her health lost, so I dropped her. I might be willing to work around that for Eliza, though.Well she draws inspiration from ABA who had a limited transformation time. So it might be like that. But then that brings up the point that she might lose health by attacking in Sekhmet mode (although she can gain it back by transforming back or absorbing blood or something). But still health loss is meh. I hope its not like that, but I guess I'll have to deal with it if it is.
Well she draws inspiration from ABA who had a limited transformation time. So it might be like that. But then that brings up the point that she might lose health by attacking in Sekhmet mode (although she can gain it back by transforming back or absorbing blood or something). But still health loss is meh. I hope its not like that, but I guess I'll have to deal with it if it is.
Why would you think that?
To be honest it's not that bad, you just have to make sure you use the time during transformation wisely and make each hit count. Besides it's not like you're forced to use the transformation and her normals in her regular state looked pretty good so far from what we've seen. Not to mention it may work differently from A.B.A's transformation or the scaling on her health loss could be more reasonable in this game. It won't be exactly the same as A.B.A after all, I'm sure MikeZ would not do that and neither would Alex Ahad. XD
I never knew that. Anyway, Dizzy 4 laif
They shouldn't both be balanced though, or else there's no reason to switch between the two. A.B.A can only move and do damage in Moroha, and a good player can manage the health lose and stay out of Normal mode. Valkenhayn's normal mode is also slow and has no mixup. The whole reason he was a scary character was because of his second mode. Normal mode Eliza should and has to suck.
For Balder's files I went ahead and took a cap of this and cropped it out, Eliza charging Sekhmet. XD
View attachment 3155
I would imagine the most likely reason for using Sekhmet mode would be to have more positive frames on recovery and overall faster normals while normal mode is a bit more like Parasoul, solid normals and a lot of multi-hit target combo type stuff with some specials like Servant Summons etc. etc. Basically I feel like normal mode will be better for footsies and neutral game while Sekhmet mode gives you really intense and relentless pressure possibilities.
Having Sekhmet as a separate modes noticeably increases the cost of making Eliza compared to any other char since it's basically making two characters at once. All the additional frames for normals, specials, supers, etc.