The Dave
Well-Known Member
- Joined
- Dec 8, 2014
- Messages
- 1,181
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- Age
- 33
- Steam
- TheDaveofHouston
I want to feel in control of what I do in battle. FF 6 isn't automated because I can choose the actions for my party and success depends on how well equip, skilled, and how well you understood the situation. Basically the battle depends on my choices and what i choose. Project x zone felt automated because when i pressed a button it would do a combo, press the same button but differently resulted in a combo but no real difference in battle. it was basically a push to fight button. No skills, magic, choice, just a simple button press.
My complaint..well not really a complaint but more of a curiosity is will the combos be encouraged to the point where its better to do a set combo each time or will there be an incentive to change my combos up and get creative with how I use my team to dispatch the enemy?
Which leads into my other question about "team chemistry" which I stated before. Im curious to how they will handle other team members in battle besides the 4 we played already. the thing with project x zone is that with all the flashy combos and characters the teams were set to a certain pair of 2 characters (with the ability to add a 3rd assist character but sometimes they were useless on teams because the assists combos didn't link up well with the teams combos.)
Will my team chemistry, combo potential, and overall enjoyment of the game be affected by how I customize my team layout? (besides the obvious don't have a team with all fire elements.)
And finally what is the plan to encourage people to swap out their party members besides different elements?
Yeah... I don't understand what you mean when you say the fights feel like you have no control over them Magma. In this system you can't mash, it won't end well. You have to press the correct buttons in order to do combos, not just press whatever and get a different fancy looking move that auto connects like other games. Say you launch with Ajna Axe, if you then sweep with Tungar it's going to go below them and miss completely. A situation you could have control over if you decided to do his AOE swipes instead. Plus timing is everything; press Zebei's arrows too slowly after the axe launch and they'll whiff while the enemies falling.
...I think you just answered my question. Thanks.
I did this during the fundraising campaign, maybe it'll help assuage your concerns:
Combat's got depth, yo. :P