IsaVulpes
Just Throw
- Joined
- Sep 3, 2013
- Messages
- 2,953
- Reaction score
- 3,888
- Points
- 113
- Age
- 50
- Location
- Trinidad && Tobago
- Website
- www.youtube.com
Second thing - in new post for reasons.
Why is this so dead!?
If you have grown uninterested, please at least write *why* that is the case?!
A ton of people signed up, but many of these haven't even played 1(!) game :/
I didn't play in this for a while because I dropped Peacock and have been practicing up Fortune;
doesn't make too much sense to keep playing a team in Danisen that I don't actually want to play.
Now with the teamswitch somewhat settled, I will be back to playing..
Quite apparently, this isn't met with half the actual enthusiasm as it got positive reception.
I have some ideas how to make this more appealing to people, but if I don't know what the respective issues are, it is hard to actually do something..
---
If the problem is just that it is too much of a hassle (ask "strangers" to play, be serious about the win, report score afterwards), there is very little we can fix :/
But if it's eg "I am scared of things", there are a plethora of adjustments that could make it a bit less.. pressuring.
For example:
- Everyone now starts in Dan 0 rather than Dan 1.
- Dan 0 players can challenge other Dan 0s, and also Dan 1s
- You get into Dan 1 by winning 2(3?) games.
- You can't fall from Dan 1 into Dan 0
- Losses plain aren't counted
This way you could "massgame" yourself up to Dan1, with no fret for the results, to ease into the entire thing a bit -
You would still get into Dan1 with a score of 2-50, so you can just play in a very relaxed atmosphere and try to get accustomed to the system.
This would have the additional advantage that there is an actual reason to keep playing a team (currently if I am in D1 and play say Parasoul/Filia and lose my first 3 games, I can either try to climb from -3, or say "okay I switch teams, Filia/Parasoul now!" and am back to 0).
I have a lot of other ideas..
There's stuff like "When you get demoted, you still are at +1/+2 points rather than 0, so it's less of a hassle",
or "You go up a rank with +2, get demoted with -3" to make it a bit easier to climb ranks,
or whatever
Really, there are many possibilities to make this entire thing a more "rewarding" prospect - which may make it more entertaining.
---
But!
As it stands currently, I am not sure whether most of those "other ideas" (I like the Dan 0 one) would actually do anything -
If we had four people at Dan2 on -2 points, who now don't want to play anymore due to being afraid of falling down,
We could consider such things - but currently the problem lies more in 8 people having played ZERO matches, with a further five sitting on 1 game each;
and those guys surely don't have problems with how easy it is to "fall down a rank".
Maybe an additional rankup option from Dan1 that goes something like "Instead of a +3 score, you can also go from Dan1 to Dan2 by scoring 10 wins"?
Similar to the Dan0 idea, this would make it more fun for "beginners", who get a realistic shot of at least sometimes getting into a higher rank, rather than dancing around at +1/0/-1 points all the time (Kuro is not a beginner, but still a decent example here)?!
Again, the problem here is: I don't know why people don't play matches, so it is difficult for me to come up with solutions that make it more fun for you.
Some people might just have lost interest in the game right after they entered,
or their connection mucks up nowadays, or they got busy, or anything else.
But I can't/don't believe this is the case for *everybody*.
So, please: Write what you dislike about the system!
It is a community effort, so the community can change it. No rule is set in stone.
---
Pinging people to call them..
@Woofly @Thalq @DimitriAwsometh @RavenSama @Yallus @chickenwithtie
@shadowparrot @Darren20500 @Armageddon11 @Platnuu @Rice @Ouhogen @Thrasher08
Why is this so dead!?
If you have grown uninterested, please at least write *why* that is the case?!
A ton of people signed up, but many of these haven't even played 1(!) game :/
I didn't play in this for a while because I dropped Peacock and have been practicing up Fortune;
doesn't make too much sense to keep playing a team in Danisen that I don't actually want to play.
Now with the teamswitch somewhat settled, I will be back to playing..
Quite apparently, this isn't met with half the actual enthusiasm as it got positive reception.
I have some ideas how to make this more appealing to people, but if I don't know what the respective issues are, it is hard to actually do something..
---
If the problem is just that it is too much of a hassle (ask "strangers" to play, be serious about the win, report score afterwards), there is very little we can fix :/
But if it's eg "I am scared of things", there are a plethora of adjustments that could make it a bit less.. pressuring.
For example:
- Everyone now starts in Dan 0 rather than Dan 1.
- Dan 0 players can challenge other Dan 0s, and also Dan 1s
- You get into Dan 1 by winning 2(3?) games.
- You can't fall from Dan 1 into Dan 0
- Losses plain aren't counted
This way you could "massgame" yourself up to Dan1, with no fret for the results, to ease into the entire thing a bit -
You would still get into Dan1 with a score of 2-50, so you can just play in a very relaxed atmosphere and try to get accustomed to the system.
This would have the additional advantage that there is an actual reason to keep playing a team (currently if I am in D1 and play say Parasoul/Filia and lose my first 3 games, I can either try to climb from -3, or say "okay I switch teams, Filia/Parasoul now!" and am back to 0).
I have a lot of other ideas..
There's stuff like "When you get demoted, you still are at +1/+2 points rather than 0, so it's less of a hassle",
or "You go up a rank with +2, get demoted with -3" to make it a bit easier to climb ranks,
or whatever
Really, there are many possibilities to make this entire thing a more "rewarding" prospect - which may make it more entertaining.
---
But!
As it stands currently, I am not sure whether most of those "other ideas" (I like the Dan 0 one) would actually do anything -
If we had four people at Dan2 on -2 points, who now don't want to play anymore due to being afraid of falling down,
We could consider such things - but currently the problem lies more in 8 people having played ZERO matches, with a further five sitting on 1 game each;
and those guys surely don't have problems with how easy it is to "fall down a rank".
Maybe an additional rankup option from Dan1 that goes something like "Instead of a +3 score, you can also go from Dan1 to Dan2 by scoring 10 wins"?
Similar to the Dan0 idea, this would make it more fun for "beginners", who get a realistic shot of at least sometimes getting into a higher rank, rather than dancing around at +1/0/-1 points all the time (Kuro is not a beginner, but still a decent example here)?!
Again, the problem here is: I don't know why people don't play matches, so it is difficult for me to come up with solutions that make it more fun for you.
Some people might just have lost interest in the game right after they entered,
or their connection mucks up nowadays, or they got busy, or anything else.
But I can't/don't believe this is the case for *everybody*.
So, please: Write what you dislike about the system!
It is a community effort, so the community can change it. No rule is set in stone.
---
Pinging people to call them..
@Woofly @Thalq @DimitriAwsometh @RavenSama @Yallus @chickenwithtie
@shadowparrot @Darren20500 @Armageddon11 @Platnuu @Rice @Ouhogen @Thrasher08