CountofBleck
King of Casuals, Infinite American Resets
- Joined
- Feb 15, 2014
- Messages
- 1,609
- Reaction score
- 950
- Points
- 113
- Age
- 28
- Steam
- -W3E- W+Fire
- PSN
- flameknight96
I'm with ya! Grab the torch and pitchforks!
no Ruin. Chie's thighs can't be their own separate character.
Playable Chuey and Alice when? WHEN?! Take Minakata? No? Ok...
Add that to the list of SMT songs tha NEED to in this...someone is keeping a list right?
This portrait was done when Dingo was still on the project. Apparently there were creative differences between Dingo and Atlus and the latter took over the project at some point. Hence the delay and difference in storytelling and models.
The Mainline SMT series got a spinoff called "Shin Megami Tensei: if..." which is the predecessor to the Persona games. It takes place in a hypothetical reality where Tokyo doesn't get wrecked in SMT 1.
The persona franchise is a different series because it focuses on jungian psychology and a more character driven narrative than (the then) SMT mainline series.
The thing that gets me about the old SMT games is that despite having pretty basic plots they are surprisingly good at telling their narratives. SMTII is pretty heavy with it's themes and I really with Atlus would give it a chance.
Also, first time hearing that AG has a chaos bias, care to elaborate?
well, he is kinda dead.
That's interesting if the developers have a bias towards chaos since I usually think that most Megaten games are geared towards the Neutral paths. They give you the most fights and generally explores more of the games themes.
And sadly we probably will never see an Atlus RPG that deals with such heavy themes again. If the censorship they did to the Innocent Sin PSP remake is any indication, Atlus isn't going as "in your face" with their themes as they used too.
Eh, he'll be back once humanity starts needing someone to save them again. He'll always be back.