I just want a game as good as Nocturne in a similar style to Nocturne. IV had tons of problems with the demon fusion, such as the fusion materials having no impact aside from moves being passed down and only about 5-6 different stat allocations (attacker, magic, agility, balances, tank, I think there's like 1 or 2 more). Tokyo was a mess in terms of layout and how they directed you towards your goal. Battle was ridiculously difficult early game due to how it scaled, and the way you go money via quests and selling things only, while at the same time, stifling exp to force you to do quests while undermining grinding outside of abusing Talk EXP bonuses. There was quite a bit about SMT IV that rubbed me the wrong way. It felt too much like Soul Hackers in how Anti-Player it could be. I still loved it, though. I hope, with all the remakes and stuff Atlus is doing recently, we get some sorta remake for Nocturne and maybe the Kuzunoha and/or DDS series D: