Whoa what happened here. Lots of arguing again out of nowhere over guess what.
I'll just restate my opinions on FE and SMT X FE again like I always do:
1: FE franchise is doing great. Instead of going off the rails and doing something that has none of the appeal of the franchise (see: Castlevania Lords of Shadows), or sticking with year after year of slight remix's of the same theme (see: Mega Man), they're actually going out of their way to experiment and play around with new mechanics (pairing, dual strike), have a different tone each game (Awakening is markedly more light hearted and campy, Fates promises to be darker), while still sticking true to the fast paced tactics and punishing gameplay that gives the series its tension and excitement. Even if not everything they do works, it's at least interesting and leaves potential for even better attempts down the line. This is how you keep a franchise relevant after 10+ titles IMO.
2: SMT X FE's Japanophile aesthetic would be grating to many even if we weren't teased with the prospect of an actual cross over. But as I've said, the real tragedy is the loss of an opportunity to merge FE's ultra streamlined tactics with SMT's clever demon summoning mechanics. I can think of a million ways it could be interesting...a million ways now lost to the void....
Until I get to work on my own srpg in Unity after my shmup is done....
Anyway might be an okay game. Hard to imagine the same director who okay'd the aesthetic would pick a good writer IMO, so I imagine it'll be for the gameplay or bust (I could be wrong, but I'm not often surprised). I don't need another Atlus dungeon crawler though, still playing Etrian Odyssey anyway.