ClarenceMage
git gud
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I'd like to remind everybody in the thread that, out of the major assists that see a lot of competitive play in Marvel 2, two of the most powerful of them don't cover super jump height at all, Psyblade, and Sentinel Force. There's also Molecular Shield.
Captain Corridor and Gene Splice were the only ones that were really effective at super jump height.
Captain Corridor and Gene Splice being really effective at super jump height is by no coincidence one of the major reasons that both of them are top assists. When the top tier of the game has Sentinel riverdancing on your head, and Storm doing her best Michael Jackson impression above the top of the screen, you want some shit that forces them to think twice about doing so.
Psyblade is great because in addition to being invincible, it gives the easiest conversion with an otg after. Sentinel Force is good not because it's especially great but because it's a functional assist on an S Tier character, like Val's H Bypass. I can find some pretty good uses for it but it's not outstanding, it's just there to be used. Doom rocks is real good horizontal lockdown, but again most of the time it's better to prevent riverdancing or HOO HOOO HOO HOOO HOOOO in the first place rather than capitalising on Sent & Storm making a mistake and being forced onto the ground.
Disclaimer: I have extremely limited MVC2 experience so I am talking mostly hypotheticals, if someone could verify what I say/blow me up for being wrong that would be good.