I guess we're back to just regular "Beta" now...aww.
Today's
Patch Notes BGM™ is
Sky High Elation
from IMPORTED, a free album of original music by Japanese game composers!
(Bandcamp embeds doesn't work...)
Since there are some PS4 issues that require a fast patch, I have some small gameplay bugfixes to test. You've got like...less than one day...to find problems. :^)
General
- Fixed a bug with Cerebella's taunt input mistakenly allowing you to hold Back throughout it, rather than requiring you to tap Back in the middle. Thanks Raz!
- Lengthened hitstun from Robo c.HK by 5f because light characters recovered while rising, allowing a 1-frame-perfect unblockable reset with Airuwlf off Robo's assist. (Does not work with point Robo c.HK->super->DHC, only as assist.) Thanks TheGamaniac!
- Update the air-unblockable protection by fixing a bug with the trigger conditions, as well as lengthening the protection given by command throws/super throws ONLY, to other cover some edge cases. Normal throw air protection works the same way it did before, because normal throws are techable. Thanks, me! :^P