not really lol, or at least I didn't pay much attention to it. In my head, I just thought, oh, I might need to extend my combo a little to kill. Besides, my dudes were healing too@Zidiane
Did it alter the way he played vs you at all? That's really all I'm hoping for is a slightly new dynamic to the solo v team neutral.
can we just snap solo to take off their red health?
Bogus.
The times I've run WYL I have tried to get Australia on there but it's tough cause they can really only play each other. From what I understand even relatively close countries like Japan or Korea or whatever have really bad latency.
I noticed it as soon as I picked her up, I just figured it was intentional. Prolly should have thought otherwise when Fukua came out and had a proper run, but eh.
Well the options each character has depends on how well the filia pressure was blocked. If filia gets pushed away, then all of those characters have options to at least say "GTFO". Against an IAD approach, para can cr.mp/cr.hp/j.lp - j.hp, Squigly can j.lk or s.hk/s.lp, Eliza can throw out almost any hitbox she has, let alone her dp (why use it though), Peacock can play get way with j.hk airbackdash j.hp or just call up close item drop hk bomb to lk bomb to m bang and other things.The bigger problem with PBGC is that on some of the cast, you won't actually stop her offense. Parasoul, Squigly, Eliza, Peacock, probably someone else I'm forgetting, all get blown up if the Filia player is playing around the reversals. As much as I love giving away an extra 100 undizzy to work with.
But what if I could totally kick their ass and it's like a fact?
So uh... while you're in an experimenting mood.
Is there a chance we can maybe test giving headless fortune her old fiber (if any part of fiber hits, you jump follow up but not on block) with current changes? I figure it'd be something neat to try since headless fiber is no longer hit invuln. Asking for this is probably a long shot but it doesn't hurt me to try. (or not too much I hope.)
I wish I had better reasoning other than curiosity
Statement A:
"I wish there was a way to make an opportunity after Filia gets in."
Statement B:
"Pushblock guard cancel."
Statement C:
"But if Filia stops attacking then you don't get a reversal!"
If Filia stops attacking, she's now in a bad position (because the pushblock pushed her away) and no longer attacking. Your opportunity has been made. Stop trying to wave your dick and pay attention to what's actually being said.
It'd be cool if you could followup off of any number of hits when it's part of a combo, at least. Honestly I'm not sure if should go back to allowing the followup off of any number of hits when in neutral/as an anti-air because that was dumb. I'd rather have LK fiber get back it's old invincibility when you have the head on, tbh.I really like this idea! @KhaosMuffins ? I mean this thread's about other stuff right now but worth a shot, heh.
I just don't like the idea of making something that's already easy even easier
*looks at the entirety of Skullheart (though really this thread is enough)*