You can actually hit that pellet with any character and it will cut off pacman from doing his sideb.So here's something I just found out (forgive me if it's common knowledge, but I hadn't heard anyone say it):
Apparently Villager can pocket the power pellet at the end of Pac-Man's sideB
before he's finished laying it out.
Like it travels forward, Villager pockets it, and the move just ends leaving Pac-Man back in neutral.
Who?
He's about as clueless and bitchy here as he is in other videos, but it's not his worst performance. I can think of a few well-liked people on YouTube who would suck more at this game.
As much as DSP sucks his haters can be really nitpickey.
Neither did duck hunt dog.
I assume you never played a Dedede player in Brawl.
Thanks so much for introducing me to this. I always like to hear other people's renditions. So far, they sound great.If any of you are music nerds like me for video game music PLEASE do yourself a favor and download Harmony of Heroes. It's 100+ songs all from Smash Bros and a lot of them are REALLY REALLY GOOD. Some of the Zelda ones almost made me cry, and the Rainbow Road medley in this WAAAAAY beats out the one in Smash 4. It's free too.
Sakurai: This [clone characters] is like a free dessert after a luxurious meal that was prepared free of charge. In a restaurant with this type of service, I don’t think there’s anybody who would say, “Change this to a meat dish!!”
Yet, I’m told [to do that] about Smash Bros. But, I guess since a lot of them are children, it cannot be helped.
There are 3 fighters [Lucina, Dark Pit, and Doctor Mario] that are alternate models (clones) in the game. Each was originally a color variation, but during development, they were given balanced characteristics. Since their functionality had differences, forms were separated from each other. However, it was vital that this didn’t increase the required man-hours. Some relative tuning was sufficient as it wasn’t necessary to create balancing from scratch.