Well we'll see what happens when Beowulf is finally released. We can speculate all we want but the truth of the matter is that we won't really know how he'll play until we see him in action. This is Skullgirls, I'm sure we aere all surprised by how Big Band plays.
I'm hoping for a combination of both actually. One move I hope that Beowulf will have would be to set out The Hurting and knock opponents into it to set up some special throws, and if you decide to do nothing and leave them in the chair, this happens.
I believe Ace meant "True Grappler" in accordance to classic gaming conventions, or rather, if the new ones fall in line to the spirit of the grand daddy of them all - The Gief. In that sense, I don't think Beowulf will be a "True Grappler", but I don't think PoPo is one either since some folks can mess up the opponent without need of getting a Buster in (the move is more like a psychological weapon than anything else). So yeah, I don't think Beowulf will fit the old "moving wall" archetype but I don't think he'll be a runny luchador like Fuerte/Blaze/Ramon either.
From reading this, I guess he might have anti-air grab, close range grab and dash grab, a attack from above (Tizoc's elbow drop, Mika's ass bomb) and a mobility skill to get around (maybe not a dash since Bella already has that but a evade like Cap's cartwheel).Beowulf Gameplay Inspiration said:
But it's still beowulf related. We're not removed from beowulf, we just talk about other stuff sometimes. Otherwise we wouldn't be in the unreleased characters section.
Now that I think about it, Beowulf's body shape doesn't really look like those of a grappler-type character. his arms look smaller than Vice Versa's or Hubrect. Maybe Beowulf will be a rather swift but strong character, like a wolf.I read the above stuff, and I have to disagree that Beowulf will be a the first "straight" Grappler. A straight grappler, at least in my opinion, is someone like Zangief or Potemkin, who's big, slow, grabs that hit like a truck, a simple way to move forward while protecting themselves, and other such things. I wouldn't even consider Bella a straight grappler because she has so much priority and can zip around the stage just as fast as any of the other cast without the need to use her grapples. The only Skullgirls character I could see becoming a "straight grappler" is Hubrect, who Mike Z said was going to be. I see Beowulf as someone like, say, El Fuerte or Abel, someone with grapples, but there not his bread and butter.
Well, either way, we definitely don't belong in unreleased future characters anymore.I started this thread because I wanted a place where people united by common interest could go to talk about Skullgirls, Beowulf, and anything else that interests them. Where this thread lies has never really been of much concern to me, I mean before SkullHeart's second death we were situated in the Lore section. It's up to the Forum Moderators to decide where this thread should be.
All I care about is that it stays what it is; A place that The Wulf Pack can call home.
Not every grappler needs to be some comically massive strong man. Most of them have arms that are just about as muscley as Beowulf's.
It's not the size of the wolf in the fight, it's the size of the fight in the wolf. Anyone can be a Grappler.
My point was that since Beowulf's muscles aren't as huge as Vice Versa's, it's less likely that he'll be an exclusively grappling character. But whatever, my logic is flawed and will probably always be flawed.
Well I am, I bought the 10 Pack Character Pins and it only cost me $11, fucking awesome.
Vice from KoF is a grappler and she's not even the slightest bit muscular
Troy Baker. #TroyBakeraseveryone :3
I don't think Mike would let him have the same voice actor as Kanji.Troy Baker:www.youtube.com/watch?v=VXieEBWDHvM
Just imagine how ironic and funny that would be though.