Sotherius
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That's still bad design.
Nnnnnooooo....that's not true. The defensive systems are powerful and the damage is high, so a few good reads can close out a game or let you regenerate a lot, but Victor, Sasquatch, etc. do not qualify as "well balanced".
This, though, yes. "Fun" is important.
If you really think this, you need to evaluate your standards again. (^.^)
IMO X-Factor addresses it in a way that's more distasteful than just leaving it be.
At the end they put together $205.00 and a bunch of people went away with a bunch of limited edition MLP memorabilia.
and marvel 3 still has the best character in every fighting game. :/
Technically, Arthur is also in Mvc1.
but x-23 isn't. =P
yo I won a raffle
I dunno... Marvel needed a more immediate burst mechanic.
This link does not work for meAre you really comparing a 14 char game feat matchup charts like this
I made this for some reason.
Arizona's headbutt looks like a sA but she has another move that's clearly a jab, they don't seem to be proximity based and it doesn't look like a command normal so I don't know what it might be.
I also kept thinking the giant ice wave thing Velvet has would be a sC which chained into her cC but she has that buck which looks a lot more like a sC. That's a pretty big sB she has.
All of this is speculation, of course.
Can someone tell me why people in this thread (and elsewhere) keep dissing SF4 balance?
USF4 @EVO2015 had, counting only the main chars,
- 8 different chars in Top8
- 14 different chars in Top16
- 20 different chars in Top24
- 23 different chars in Top32;
With an additional 7 different chars (for 30 total in the Top32) picked on the side.
Are you really comparing a 15 char game feat matchup charts like this to a giant 44 roster which has viable characters down to some #35, and then claim it is better balanced?.?
E: Mizuumi Wiki doesn't allow Hotlinks apparently
Assuming that the moves are the same as Fighting Is Magic, I should be able to help a bit. Arizona's j. B should be the drop kick, and the downward kick should be j. C. Pretty sure either the headbutt or the horn swipe is a special move, not sure which one though.
Velvet's big ice swipe should be s. C and the lunging kick is c. C. The ice sculpture attack is her Launcher, which is a separate command (Forward + C while crouching or "3C"). You could just label that "Launcher". Add Arizona's Launcher (should be a jumping headbutt thing) and that should be all the normals showcased in the demo.
Can you please, PLEASE, list the fighting games where this is any different?
People play the 'same 5 characters' in KOF13 because the top players believe the small advantages are more important than what other characters offer i...Character viability of lack of thereof is the least of my concerns; what I want in games is playstyle variety backed by solid, well thought out character designs, which SF4 lacks.
Yeah, sometimes. Mahvel was only accidentally great, and SG took a long time to get to where it is.
Nah, I meant Eliza's blood gimmick. The idea that more she bled on the battlefield, the more special attacks she could get. Interesting, but understandably resource prohibitive.Not to restart this debate, but Boxer are you calling Eliza's entire high risk, high reward gameplay style in her description just an experimental gimmick? I would say it defined her character at that time. The whole two characters in one mode was the expendable ancillary part and that is what actually stuck.
I'd rather discuss opinions than trying somehow to track down and play an obscure, legally unavailable, smashed into the treads of forty Hasbro lawyers' shoes, video game.
Oh, so all 6 characters are "done", gameplay wise? Here I thought only Arizona and Velvet were leftovers. So if I search YouTube videos, who is who?
I missed the MLP boat so I don't know a yellow pony from a blue one, but from this thread it looks like:
Applejack = Arizona
Rarity = Velvet
Are Muro's predictions from page 3 accurate? They are:
Twilight = Oleander
Fluttershy = Pom
Pinkie Pie = Paprika
??? = Tianhuo
Minette*
I completely forgot Minette had that with tips, thanks.
But now I'm incredibly confused. I'm sure I had read that Annie would also have some sort of evolution (though hers would be meter based, so not really as appropriate for a comparison as Minette) in which she'd look like what she'd be in a season finale or something like that. I specifically remember reading and discussing this. The fact she has Phoenix among her gameplay inspirations also corroborates to this fact, but I can't find the part talking about her transformation.